0.7.0

"Game Slave" is the version codename of LÖVE 0.7.0. It is currently in beta.

Changelog

Additions

  • Added love.thread.
  • Added love.font.
  • Added love.graphics.Framebuffer.
  • Added Source:play, Source:pause, etc.
  • Added Source:isStatic().
  • Added get/setPosition, get/setVelocity, and get/setDirection to Source.
  • Added get/setGroupIndex to CircleShape and PolygonShape.
  • Added Font:getWrap.
  • Added identity field to love.conf.
  • Added love.quit callback.
  • Added love.focus callback.
  • Added extra meter parameter to love.physics.newWorld.
  • Added love.graphics.setIcon.
  • Added way to make the window desktop resolution.
  • Added subtractive and multiplicative blend modes.
  • Added body:getAllowSleeping.
  • Added shape:getBody.
  • Added love.filesystem.FileData for public usage.

Bugfixes

  • Fixed the debug module not being an upvalue of the error handlers. (you can now override debug)
  • Fixed some cases when love.audio.pause and friends, were acting on everything, not just the passed Source.
  • Fixed setFixedRotation enabling other flags.
  • Fixed a bug in the loader (for require).
  • Fixed ParticleSystem::setSprite not retaining the new image.
  • Fixed setMode removing images settings (wrapping, filters).
  • Fixed shape:getBody, it's now exposed for LÖVE usage.
  • Fixed DistanceJoint:getType() returning "circle" - it now returns "distance".
  • Fixed SpriteBatches being unaffected by setColor
  • Fixed the audio bug.
  • Fixed invalid FSAA values crashing LÖVE.
  • Fixed a bunch of compiler warnings.
  • Fixed OS X not properly using UTIs for .love files.
  • Fixed the modplug decoder not properly handeling files that fail to load.
  • Fixed a memory leak in setFont.

Others

  • Changed fonts, they're now po2 safe.
  • Changed the traceback in the error screen.
  • Changed font origin to top-left.
  • Removed font functions from love.graphics.