Tactile
Tactile is a flexible and straightforward input library for LÖVE to help you manage multiple input sources. Get the code on GitHub.
Control = {
Horizontal = tactile.newControl()
:addAxis(tactile.gamepadAxis(1, 'leftx'))
:addButtonPair(tactile.keys 'left', tactile.keys 'right'),
Fire = tactile.newControl()
:addButton(tactile.gamepadButtons(1, 'a'))
:addButton(tactile.keys 'x')
}
function love.update(dt)
Control.Horizontal:update()
Control.Fire:update()
player.x = player.x + player.speed * Control.Horizontal() * dt
if Control.Fire:isDown() then
player:shoot()
end
end