User contributions
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- 13:03, 22 January 2018 (diff | hist) . . (-111) . . m love.data.compress (use value for return type)
- 12:55, 18 January 2018 (diff | hist) . . (+40) . . m User:AuahDark
- 12:52, 18 January 2018 (diff | hist) . . (+572) . . User:AuahDark
- 12:39, 18 January 2018 (diff | hist) . . (-19) . . m ContainerType
- 12:38, 18 January 2018 (diff | hist) . . (+508) . . N EncodeFormat (Created page with "{{newin|0.11.0|110|type=enum}} Encoding format used to encode or decode data. == Constants == ;base64: Encode/decode data as base...")
- 12:36, 17 January 2018 (diff | hist) . . (+214) . . m love.timer.step (0.11.0 variant (returns deltaT))
- 05:38, 12 January 2018 (diff | hist) . . (+175) . . m Live Simulator: 2
- 14:44, 10 January 2018 (diff | hist) . . (+1,226) . . N Lily/Documentation (Created page with "List of functions in <code>lily</code> table. {{notice|Function list correspond to Lily v2.0.x}} = Lily Functions = == lily.getThreadCount == {{notice|When love.system i...")
- 15:32, 8 January 2018 (diff | hist) . . (-99) . . m ContainerType
- 15:32, 8 January 2018 (diff | hist) . . (-68) . . m ContainerType (Actually ByteData isn't a thing?)
- 15:26, 8 January 2018 (diff | hist) . . (+746) . . N HashFunction (Function (enum for HashFunction) is the actual name in C++, but it's ambiguous.)
- 15:20, 8 January 2018 (diff | hist) . . (+1,197) . . N love.data.hash (Function (enum for HashFunction) is the actual name in C++, but it's ambiguous.)
- 14:58, 8 January 2018 (diff | hist) . . (+69) . . m Lily
- 12:53, 7 January 2018 (diff | hist) . . (+464) . . m love.data.decompress (Added ContainerType param)
- 12:48, 7 January 2018 (diff | hist) . . (+73) . . m ContainerType
- 12:47, 7 January 2018 (diff | hist) . . (+751) . . N ContainerType (ContainerType)
- 12:38, 7 January 2018 (diff | hist) . . (+289) . . m love.data.compress (Added ContainerType param)
- 14:33, 4 January 2018 (diff | hist) . . (+92) . . m love.graphics.validateShader (Upps...)
- 14:26, 4 January 2018 (diff | hist) . . (+1,535) . . N love.graphics.validateShader (love.graphics.validateShader)
- 14:10, 4 January 2018 (diff | hist) . . (+53) . . m GLES Shader Testing in Desktop (Where to place the ANGLE DLLs?)
- 13:37, 4 January 2018 (diff | hist) . . (-1) . . m Category:Tutorials (Probably a fix?)
- 13:29, 4 January 2018 (diff | hist) . . (+1,769) . . N GLES Shader Testing in Desktop (GLSLES shader testing in desktop)
- 05:44, 3 January 2018 (diff | hist) . . (+3,778) . . N Live Simulator: 2/Storyboard (DEPLS2 Storyboard.)
- 05:15, 3 January 2018 (diff | hist) . . (+746) . . Live Simulator: 2 (Notes on DEPLS2)
- 05:04, 3 January 2018 (diff | hist) . . (+664) . . N Live Simulator: 2 (Live Simulator: 2)
- 04:57, 3 January 2018 (diff | hist) . . (+43) . . N File:DEPLS2MainMenu.png (Live Simulator: 2 main menu, with new icon.)
- 15:01, 31 December 2017 (diff | hist) . . (+36) . . m Lily (Fix Lily appears at very top in Category:Libraries)
- 14:46, 31 December 2017 (diff | hist) . . (+1,827) . . N Lily (Lily LÖVE Async Loading Library)
- 12:57, 25 December 2017 (diff | hist) . . (+12) . . m love.graphics.newImage (Indonesia) (newobjectnotice (Indonesia)) (current)
- 12:48, 25 December 2017 (diff | hist) . . (+402) . . N Template:newobjectnotice (Indonesia) (Test Template:newobjectnotice different lang.) (current)
- 03:23, 21 December 2017 (diff | hist) . . (+1,557) . . N love.data.decompress (Need to read LOVE source code to get the argument order. Please edit if it's incorrect.)
- 03:10, 21 December 2017 (diff | hist) . . (+1,886) . . N love.data.compress (Need to read LOVE source code to get the argument order. Please edit if it's incorrect.)
- 15:30, 7 December 2017 (diff | hist) . . (+3,738) . . N love.graphics (Indonesia) (Translating to Indonesia...) (current)
- 15:03, 7 December 2017 (diff | hist) . . (+1,095) . . N Image (Indonesia) (Translating to Indonesia...)
- 14:55, 7 December 2017 (diff | hist) . . (+3,647) . . N love.graphics.newImage (Indonesia) (Translating to Indonesia...)
- 14:10, 7 December 2017 (diff | hist) . . (+105) . . m Config Files (lovec.exe for 0.10.2)
- 14:05, 7 December 2017 (diff | hist) . . (+28,466) . . N Config Files (Indonesia) (Translating to Indonesia...)
- 04:07, 7 December 2017 (diff | hist) . . (+907) . . N love.draw (Indonesia) (Translating to Indonesia...) (current)
- 04:05, 7 December 2017 (diff | hist) . . (-1) . . m love.update (Indonesia) (Forgot something.) (current)
- 03:59, 7 December 2017 (diff | hist) . . (+1,575) . . N love.update (Indonesia) (Translating to Indonesia...)
- 03:46, 7 December 2017 (diff | hist) . . (+17) . . m love.load (Indonesia) (Fixed see also "love") (current)
- 03:45, 7 December 2017 (diff | hist) . . (-6) . . m love (Indonesia) (Changed description)
- 16:51, 6 December 2017 (diff | hist) . . (+835) . . N love.load (Indonesia) (Created page with "Fungsi ini dieksekusi tepat satu kali pada awal permainan. == Fungsi == === Sinopsis === <source lang="lua"> love.load( arg ) </source> === Argumen === {{param|table|arg|Argum...")
- 16:36, 6 December 2017 (diff | hist) . . (+2,889) . . N love (Indonesia) (Translating to Indonesia...)
- 16:16, 6 December 2017 (diff | hist) . . (+3,591) . . N License (Indonesia) (Created page with "== Intinya == LÖVE (perangkat lunak ini) dilisensi atas persyaratan lisensi ZLIB. Lisensi ini sangat liberal yang memungkinkan hampir semuanya. Lisensi dokumentasi yang lam...") (current)
- 16:16, 6 December 2017 (diff | hist) . . (-75) . . License (Undo revision 20800 by Auahdark (talk))
- 16:16, 6 December 2017 (diff | hist) . . (+75) . . License (Add license in Indonesia because why not.)
- 16:01, 6 December 2017 (diff | hist) . . (+83) . . m Main Page (Indonesia) (Just a minor edit (adding more links). TODO all pages whenever possible.)
- 14:24, 29 November 2017 (diff | hist) . . (+27) . . N User:Auahdark (Redirected page to User:AuahDark) (current)
- 14:24, 29 November 2017 (diff | hist) . . (+253) . . N User:AuahDark (Created page with "Dunno what to write here. Developer of [https://github.com/MikuAuahDark/livesim2 Live Simulator: 2], something that I write using LOVE. If you want to ask something, HMU at...")
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