Difference between revisions of "Advanced Tiled Collider"
(Advanced Tiled Loader) |
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Line 3: | Line 3: | ||
Features: | Features: | ||
− | * | + | * Requires ATL 0.12 |
* Customizable collision callback for all sorts of possibilities | * Customizable collision callback for all sorts of possibilities | ||
* Supports the use of vertical/horizontal height maps for slopes | * Supports the use of vertical/horizontal height maps for slopes | ||
* Continuous collision detection ensures that nothing is missed | * Continuous collision detection ensures that nothing is missed | ||
+ | |||
+ | Limitations: | ||
+ | |||
+ | * No isometric support | ||
+ | * Offsets and parallax are not handled correctly for collision layer | ||
Download: [https://love2d.org/forums/viewtopic.php?f=5&t=12268 Original Thread] | Download: [https://love2d.org/forums/viewtopic.php?f=5&t=12268 Original Thread] |
Revision as of 00:55, 16 January 2013
Advanced Tiled Collider is a collision module for collision detection and resolution of Tiled maps.
Features:
- Requires ATL 0.12
- Customizable collision callback for all sorts of possibilities
- Supports the use of vertical/horizontal height maps for slopes
- Continuous collision detection ensures that nothing is missed
Limitations:
- No isometric support
- Offsets and parallax are not handled correctly for collision layer
Download: Original Thread github