Difference between revisions of "Decoder"
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== Supertypes == | == Supertypes == | ||
− | [[Object]] | + | * [[parent::Object]] |
== See Also == | == See Also == | ||
* [[parent::love.sound]] | * [[parent::love.sound]] |
Revision as of 03:39, 18 October 2012
An object which can gradually decode a sound file.
Constructors
love.sound.newDecoder | Attempts to find a decoder for the encoded sound data in the specified file. |
Functions
Decoder:clone | Create new copy of existing decoder. |
Decoder:decode | Decodes a chunk of audio data to a SoundData. |
Decoder:getBitDepth | Returns the number of bits per sample. |
Decoder:getBits | Returns the number of bits per sample. |
Decoder:getChannelCount | Returns the number of channels in the stream. |
Decoder:getChannels | Returns the number of channels in the stream. |
Decoder:getDuration | Gets the duration of the sound file. |
Decoder:getSampleRate | Returns the sample rate of the Decoder. |
Decoder:seek | Sets the currently playing position of the Decoder. |
Object:release | Immediately destroys the object's Lua reference. |
Object:type | Gets the type of the object as a string. |
Object:typeOf | Checks whether an object is of a certain type. |
Supertypes
See Also
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