Difference between revisions of "sweep and prune"
Dreadkillz (talk | contribs) (Created page with "2D Sweep and prune (SAP) algorithm in Lua Sweep and prune is a broad phase collision pruning/detection algorithm, which reduces the number of object pairs that need to be check...") |
Dreadkillz (talk | contribs) |
||
Line 1: | Line 1: | ||
− | 2D | + | 2D sweep and prune (SAP) algorithm in Lua |
Sweep and prune is a broad phase collision pruning/detection algorithm, | Sweep and prune is a broad phase collision pruning/detection algorithm, |
Revision as of 15:42, 9 June 2012
2D sweep and prune (SAP) algorithm in Lua
Sweep and prune is a broad phase collision pruning/detection algorithm, which reduces the number of object pairs that need to be checked for collision
Download: Original Thread github