Difference between revisions of "RandomLua"
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* Multiply-with-carry [http://en.wikipedia.org/wiki/Multiply-with-carry], probably the best option | * Multiply-with-carry [http://en.wikipedia.org/wiki/Multiply-with-carry], probably the best option | ||
* Linear congruential generator [http://en.wikipedia.org/wiki/Linear_congruential_generator], fast and, well, it works... kind of. | * Linear congruential generator [http://en.wikipedia.org/wiki/Linear_congruential_generator], fast and, well, it works... kind of. | ||
− | MWC and | + | MWC and LCG come with 3 pre-defined parameters. |
Download: [http://love2d.org/forums/viewtopic.php?f=5&t=3424 Original Thread] | Download: [http://love2d.org/forums/viewtopic.php?f=5&t=3424 Original Thread] |
Revision as of 16:49, 6 April 2012
math.random give different numbers on different platforms. Since I don't intend to compile C code for every platform, I decided to create a Pure Lua Random Generator (probably another one...).
3 algorithms:
- Mersenne twister [1], very good and slow
- Multiply-with-carry [2], probably the best option
- Linear congruential generator [3], fast and, well, it works... kind of.
MWC and LCG come with 3 pre-defined parameters.
Download: Original Thread