Difference between revisions of "User:TsT"
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+ | == Introduction == | ||
+ | |||
Start playing with löve in 2009 (v0.5.0) | Start playing with löve in 2009 (v0.5.0) | ||
Is back in 2011 on löve 0.7.1. | Is back in 2011 on löve 0.7.1. | ||
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* repair 2nd computer and run the [http://love2d.org/forums/viewtopic.php?f=3&t=2907 test] on windows and linux | * repair 2nd computer and run the [http://love2d.org/forums/viewtopic.php?f=3&t=2907 test] on windows and linux | ||
+ | ** Status : in progress | ||
− | * | + | * lovemake.sh |
− | + | ** Status : Done, released | |
− | from ruby to lua or bash version, see http://love2d.org/forums/viewtopic.php?p=26001#p26001 | + | ** Description: script to package directory to .love file my [http://love2d.org/forums/viewtopic.php?p=30549#p30549 lovemake.sh] |
+ | ** from ruby to lua or bash version, see http://love2d.org/forums/viewtopic.php?p=26001#p26001 | ||
* random lib | * random lib | ||
+ | ** Status : Done, not released yet | ||
+ | ** A simple random generator with safe (re-)initialization. | ||
+ | ** Inspired from http://love2d.org/forums/viewtopic.php?f=3&t=2748 | ||
+ | ** Idea: Using a seed with current random try. | ||
+ | ** Sample: function init() math.randomseed(math.random()*os.time()) end | ||
+ | ** Goal: You will be able to re-init it without predictability problem. | ||
+ | ** Note: include it in the jail (and catch the randomseed to forbid re-init) | ||
− | + | * luajail and lovejail | |
− | + | ** Status : in progress | |
− | + | ** Goal: made a secure (jailed) environment for running löve's games. | |
− | + | ** TODO: test the crack*.love attacks [http://love2d.org/forums/viewtopic.php?f=3&t=2541 see this thread] | |
− | |||
− | |||
− | |||
− | * | ||
− | |||
− | Goal: made a secure (jailed) environment for running löve's games. | ||
− | |||
− | TODO: test the crack*.love attacks [http://love2d.org/forums/viewtopic.php?f=3&t=2541 see this thread] | ||
* love API patch | * love API patch | ||
− | + | ** - newFrameBuffer internaly catch error (return nil on error). | |
− | - newFrameBuffer internaly catch error (return nil on error). | + | ** - add missing screen/graphics functions (getFsaa, getVsync, ...) |
− | - add missing screen/graphics functions (getFsaa, getVsync, ...) | + | ** - add missing filesystem functions (getIdentity) |
− | - add missing filesystem functions (getIdentity) | + | ** - and more ... |
− | - and more ... | ||
* AI project | * AI project | ||
− | + | ** Play with simple Artificial Intelligence, see [http://love2d.org/forums/viewtopic.php?p=30779#p30779 UnLöve: Zombie Survival] | |
− | Play with simple Artificial Intelligence, see [http://love2d.org/forums/viewtopic.php?p=30779#p30779 UnLöve: Zombie Survival] | ||
− | |||
* jailfunc (lib) | * jailfunc (lib) | ||
+ | ** Goal: be able to allow/deny access of library or function (like os, io, require ...) | ||
− | + | * jailfs (lib) | |
− | + | ** Status : | |
− | * jailfs | + | ** Goal: be able to filter that is allowed to read (and write) on file system access |
− | + | ** Feature: think about allow a way to load a case insensitive filename (usefull for stupid zip software that push upper case character... seen in some forum topics...) | |
− | Goal: be able to filter that is allowed to read (and write) on file system access | ||
− | + | * jailnet (lib) | |
+ | ** Status : nothing done | ||
+ | ** Goal: like jailfs but with the network connections (filter the ip:port like simple firewall) | ||
* gameconf (lib) | * gameconf (lib) | ||
− | + | ** Goal: having easy function to manage game settings | |
− | Goal: having easy function to manage game settings | + | ** (FIXME: I don't remember what exactly but I have part of code about that...) |
− | |||
− | (FIXME: I don't remember what exactly but I have part of code about that...) | ||
* LUSE : Löve user Settings Enforcer | * LUSE : Löve user Settings Enforcer | ||
− | + | ** Goal: always keep control! be able to choose and enforce my user settings, allow or deny change on resolution/input grabbing/window-or-full-screen mode/no sound/etc. | |
− | Goal: always keep control! be able to choose and enforce my user settings, | ||
− | allow or deny change on resolution/input grabbing/window-or-full-screen mode/no sound/etc. | ||
* input layout | * input layout | ||
− | + | ** Goal: be able to manage keyboard : French, English, ... also maybe manage mouse with more than 3 ou 5 buttons. | |
− | Goal: be able to manage keyboard : French, English, ... | ||
− | also maybe manage mouse with more than 3 ou 5 buttons. | ||
* love-master | * love-master | ||
− | + | ** Goal: have a magic key (or sequence) to pause the game and got back to a safe environnement (like the love console?) to be able do ... what you want. | |
− | Goal: have a magic key (or sequence) to pause the game and got back to a safe environnement (like the love console?) to be able do ... what you want. | + | ** For example: |
− | For | + | *** debugging (see memory usage, variable values, ...) |
− | * debugging (see memory usage, variable values, ...) | + | *** profiling (see stats about most called function) [http://lua-users.org/wiki/ProfilingLuaCode see ProfilingLuaCode] |
− | * profiling (see stats about most called function) [http://lua-users.org/wiki/ProfilingLuaCode see ProfilingLuaCode] | + | *** access to the safe menu to configure (simple-firewall, jailfs or others settings) |
− | * access to the safe menu to configure (simple-firewall, jailfs or others settings) | + | **Part of this project is to catch and lock the love callbacks ... |
− | Part of this project is to catch and lock the love callbacks ... | ||
* launcher | * launcher | ||
− | + | **Goal: be bale to run my local love (with love-master, settings enforcement, etc.) have a way to choose what game is available. Run one of them in jail environnement. | |
− | Goal: be bale to run my local love (with love-master, settings enforcement, etc.) have a way to choose what game is available. Run one of them in jail environnement. | ||
* fakelove (see [http://love2d.org/forums/viewtopic.php?f=4&t=2883&p=30075#p30075 here]) | * fakelove (see [http://love2d.org/forums/viewtopic.php?f=4&t=2883&p=30075#p30075 here]) | ||
− | Others idea projects | + | === Others idea projects === |
* multi-love (lib) | * multi-love (lib) | ||
− | + | ** Goal: be able to run multiple (windowed) love program and link them together. | |
− | Goal: be able to run multiple (windowed) love program and link them together. | + | ** Goal: be able to link (over network/LUBE?) multiple love program and share actions. |
− | Goal: be able to link (over network/LUBE?) multiple love program and share actions. | ||
* input layer (lib) | * input layer (lib) | ||
+ | ** Goal: be able to virtualise inputs (to have more than one mouse, one keyboard) see multi-love. | ||
− | |||
− | + | == Experimentation in Future == | |
− | == Experimentation == | ||
* drawing with z index (see Snippers Skip list and Skip list Drawing Order) | * drawing with z index (see Snippers Skip list and Skip list Drawing Order) | ||
Line 108: | Line 100: | ||
Currently done (not yet released) : | Currently done (not yet released) : | ||
− | * stringimprove (lib) (released : [http://love2d.org/forums/viewtopic.php?f=4&t=2886 here]) finally prefer using the BlackBulletIV's [http://love2d.org/forums/viewtopic.php?f=5&t=2893 strong.lua lib] | + | * stringimprove (lib) |
− | Goal: Like [http://love2d.org/wiki/String_exploding String_exploding string.explode()], be able to split string as separated arguments in table. | + | ** Status : Aborted, [FIXMEURL strong] is better. |
− | Improved String exploding Snippet see http://love2d.org/wiki/String_exploding . | + | ** (released : [http://love2d.org/forums/viewtopic.php?f=4&t=2886 here]) finally prefer using the BlackBulletIV's [http://love2d.org/forums/viewtopic.php?f=5&t=2893 strong.lua lib] |
− | New string.split and string.join functions | + | ** Goal: Like [http://love2d.org/wiki/String_exploding String_exploding string.explode()], be able to split string as separated arguments in table. |
− | + | ** Improved String exploding Snippet see http://love2d.org/wiki/String_exploding . | |
− | Conflict: [String_exploding http://love2d.org/wiki/String_exploding String_exploding] | + | ** New string.split and string.join functions |
− | + | ** Conflict: [String_exploding http://love2d.org/wiki/String_exploding String_exploding] | |
− | Compatible: [http://love2d.org/wiki/String_extensions String_extensions] | + | ** Compatible: [http://love2d.org/wiki/String_extensions String_extensions] |
* glob (lib) | * glob (lib) | ||
− | + | ** Goal: be able to support a string matching with glob pattern (like "*.txt"). | |
− | Goal: be able to support a string matching with glob pattern (like "*.txt"). | ||
* tablesort (lib) | * tablesort (lib) | ||
− | + | ** Goal: be able to make a for loop with keys on arbitrary/custom order. | |
− | Goal: be able to make a for loop with keys on arbitrary/custom order. | ||
* bench (lib) | * bench (lib) | ||
− | + | ** Goal: a simple way (in pur lua) to run n times the same function and calculate the average time elapsed per iteration. Usefull to compare performance of 2 differents versions of the same function. | |
− | Goal: a simple way (in pur lua) to run n times the same function and calculate the average time elapsed per iteration. Usefull to compare performance of 2 differents versions of the same function. | ||
* chrono (lib) | * chrono (lib) | ||
− | + | ** Goal: run a start, some code, stop, see the time between the start and stop (in microseconds, milliseconds, seconds, ...) | |
− | Goal: run a start, some code, stop, see the time between the start and stop (in microseconds, milliseconds, seconds, ...) | ||
− | |||
− | |||
Revision as of 18:30, 8 May 2011
Contents
Introduction
Start playing with löve in 2009 (v0.5.0) Is back in 2011 on löve 0.7.1.
Projects is to rewrite my "jail" project (see [love-master project (jail, ...)])
My Todo list
- repair 2nd computer and run the test on windows and linux
- Status : in progress
- lovemake.sh
- Status : Done, released
- Description: script to package directory to .love file my lovemake.sh
- from ruby to lua or bash version, see http://love2d.org/forums/viewtopic.php?p=26001#p26001
- random lib
- Status : Done, not released yet
- A simple random generator with safe (re-)initialization.
- Inspired from http://love2d.org/forums/viewtopic.php?f=3&t=2748
- Idea: Using a seed with current random try.
- Sample: function init() math.randomseed(math.random()*os.time()) end
- Goal: You will be able to re-init it without predictability problem.
- Note: include it in the jail (and catch the randomseed to forbid re-init)
- luajail and lovejail
- Status : in progress
- Goal: made a secure (jailed) environment for running löve's games.
- TODO: test the crack*.love attacks see this thread
- love API patch
- - newFrameBuffer internaly catch error (return nil on error).
- - add missing screen/graphics functions (getFsaa, getVsync, ...)
- - add missing filesystem functions (getIdentity)
- - and more ...
- AI project
- Play with simple Artificial Intelligence, see UnLöve: Zombie Survival
- jailfunc (lib)
- Goal: be able to allow/deny access of library or function (like os, io, require ...)
- jailfs (lib)
- Status :
- Goal: be able to filter that is allowed to read (and write) on file system access
- Feature: think about allow a way to load a case insensitive filename (usefull for stupid zip software that push upper case character... seen in some forum topics...)
- jailnet (lib)
- Status : nothing done
- Goal: like jailfs but with the network connections (filter the ip:port like simple firewall)
- gameconf (lib)
- Goal: having easy function to manage game settings
- (FIXME: I don't remember what exactly but I have part of code about that...)
- LUSE : Löve user Settings Enforcer
- Goal: always keep control! be able to choose and enforce my user settings, allow or deny change on resolution/input grabbing/window-or-full-screen mode/no sound/etc.
- input layout
- Goal: be able to manage keyboard : French, English, ... also maybe manage mouse with more than 3 ou 5 buttons.
- love-master
- Goal: have a magic key (or sequence) to pause the game and got back to a safe environnement (like the love console?) to be able do ... what you want.
- For example:
- debugging (see memory usage, variable values, ...)
- profiling (see stats about most called function) see ProfilingLuaCode
- access to the safe menu to configure (simple-firewall, jailfs or others settings)
- Part of this project is to catch and lock the love callbacks ...
- launcher
- Goal: be bale to run my local love (with love-master, settings enforcement, etc.) have a way to choose what game is available. Run one of them in jail environnement.
- fakelove (see here)
Others idea projects
- multi-love (lib)
- Goal: be able to run multiple (windowed) love program and link them together.
- Goal: be able to link (over network/LUBE?) multiple love program and share actions.
- input layer (lib)
- Goal: be able to virtualise inputs (to have more than one mouse, one keyboard) see multi-love.
Experimentation in Future
- drawing with z index (see Snippers Skip list and Skip list Drawing Order)
- collision with circular zone
- drawing only if in zone : defined a target zone, exclude outside objets from drawing process
- proof of concept of webradio player
My work done
Currently done (not yet released) :
- stringimprove (lib)
- Status : Aborted, [FIXMEURL strong] is better.
- (released : here) finally prefer using the BlackBulletIV's strong.lua lib
- Goal: Like String_exploding string.explode(), be able to split string as separated arguments in table.
- Improved String exploding Snippet see http://love2d.org/wiki/String_exploding .
- New string.split and string.join functions
- Conflict: [String_exploding http://love2d.org/wiki/String_exploding String_exploding]
- Compatible: String_extensions
- glob (lib)
- Goal: be able to support a string matching with glob pattern (like "*.txt").
- tablesort (lib)
- Goal: be able to make a for loop with keys on arbitrary/custom order.
- bench (lib)
- Goal: a simple way (in pur lua) to run n times the same function and calculate the average time elapsed per iteration. Usefull to compare performance of 2 differents versions of the same function.
- chrono (lib)
- Goal: run a start, some code, stop, see the time between the start and stop (in microseconds, milliseconds, seconds, ...)
Others
- english-french translation of documentation/tutorials/...
Forum
My threads
- fakelove project : http://love2d.org/forums/viewtopic.php?f=4&t=2883
- symlink support and require usefull hack : http://love2d.org/forums/viewtopic.php?f=4&t=2896
- GUI ask : http://love2d.org/forums/viewtopic.php?f=4&t=2901
- stringimprove : http://love2d.org/forums/viewtopic.php?f=4&t=2886
- API discuss : http://love2d.org/forums/viewtopic.php?f=4&t=2884
- love.screen : http://love2d.org/forums/viewtopic.php?f=4&t=2888
- SDL button x1 and x2 : http://love2d.org/forums/viewtopic.php?f=4&t=2758
- thrusted loader : http://love2d.org/forums/viewtopic.php?f=4&t=2758
- random number : http://love2d.org/forums/viewtopic.php?f=3&t=2748
- love built-in changes : http://love2d.org/forums/viewtopic.php?f=3&t=2922
Bookmarks
- strong lib : http://love2d.org/forums/viewtopic.php?f=5&t=2893
- inspect lib http://love2d.org/forums/viewtopic.php?f=5&t=2879
- memoize lib : http://love2d.org/forums/viewtopic.php?f=5&t=2867
- TLfres lib : http://love2d.org/forums/viewtopic.php?f=5&t=2900
- cron lib : http://love2d.org/forums/viewtopic.php?f=5&t=2882
- lquery lib : http://love2d.org/forums/viewtopic.php?f=5&t=2570
- debug way : http://love2d.org/forums/viewtopic.php?f=5&t=2473
- testing framework : http://love2d.org/forums/viewtopic.php?f=4&t=2744
- module discuss : http://love2d.org/forums/viewtopic.php?f=3&t=2542
- about music : http://love2d.org/forums/viewtopic.php?f=3&t=2910
wiki doc TODO list
- Image format supported : http://love2d.org/forums/viewtopic.php?f=4&t=2888
- SVG not supported : http://love2d.org/forums/viewtopic.php?f=4&t=2758
- love.load : http://love2d.org/forums/viewtopic.php?f=4&t=2758
- translate wiki doc : http://love2d.org/forums/viewtopic.php?f=4&t=2757
- tutorials for beginners : http://love2d.org/forums/viewtopic.php?f=3&t=2921