Difference between revisions of "User:TsT"

(first shot)
 
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The complet list :
 
The complet list :
  
- jailfunc lib
+
- jailfunc (lib)
 
Goal: be able to allow/deny access of library or function (like os, io, require ...)
 
Goal: be able to allow/deny access of library or function (like os, io, require ...)
  
- jailfs lib / jailnet lib
+
- jailfs (lib) / jailnet (lib)
 
Goal: be able to filter that is allowed to read (and write) on file system access, but maybe also over the network connection (filter the ip:port like simple firewall)
 
Goal: be able to filter that is allowed to read (and write) on file system access, but maybe also over the network connection (filter the ip:port like simple firewall)
  
- gameconf lib
+
- gameconf (lib)
 
Goal: having easy function to manage game settings
 
Goal: having easy function to manage game settings
 
(FIXME: I don't remember what exactly but I have part of code about that...)
 
(FIXME: I don't remember what exactly but I have part of code about that...)
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Goal: always keep control! be able to choose and enforce my user settings,
 
Goal: always keep control! be able to choose and enforce my user settings,
 
allow or deny change on resolution/input grabbing/window-or-full-screen mode/no sound/etc.
 
allow or deny change on resolution/input grabbing/window-or-full-screen mode/no sound/etc.
 +
 +
- keyboard layout
 +
 +
- input layer (lib)
 +
Goal: be able to
 +
 +
- love-master
 +
Goal: have a magic key (or sequence) to pause the game and got back to a safe environnement (like the love console?) to be able do ... what you want.
 +
For exemple:
 +
- debugging (see memory usage, variable values, ...)
 +
- profiling (see stats about most called function)
 +
- access to the safe menu to configure (simple-firewall, jailfs or others settings)
 +
 +
 +
Others idea projects :
 +
- multilove (lib)
 +
Goal: be able to run multiple (windowed) love program and link them together.
 +
Goal: be able to link (over network/LUBE?) multiple love program and share actions.

Revision as of 12:13, 1 April 2011

Start playing with löve in 2009 (v0.5.0) Is back in 2011 on löve 0.7.1.

Projects is to rewrite my "jail" project (see [love-master project (jail, ...)]) The complet list :

- jailfunc (lib) Goal: be able to allow/deny access of library or function (like os, io, require ...)

- jailfs (lib) / jailnet (lib) Goal: be able to filter that is allowed to read (and write) on file system access, but maybe also over the network connection (filter the ip:port like simple firewall)

- gameconf (lib) Goal: having easy function to manage game settings (FIXME: I don't remember what exactly but I have part of code about that...)

- settings enforcer (lib) Goal: always keep control! be able to choose and enforce my user settings, allow or deny change on resolution/input grabbing/window-or-full-screen mode/no sound/etc.

- keyboard layout

- input layer (lib) Goal: be able to

- love-master Goal: have a magic key (or sequence) to pause the game and got back to a safe environnement (like the love console?) to be able do ... what you want. For exemple: - debugging (see memory usage, variable values, ...) - profiling (see stats about most called function) - access to the safe menu to configure (simple-firewall, jailfs or others settings)


Others idea projects : - multilove (lib) Goal: be able to run multiple (windowed) love program and link them together. Goal: be able to link (over network/LUBE?) multiple love program and share actions.