Difference between revisions of "love.quit"
m (→Function: Better name for return value.) |
(definition should contain reference to the default love.run) |
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{{newin|[[0.7.0]]|070|type=callback}} | {{newin|[[0.7.0]]|070|type=callback}} | ||
− | Callback function triggered when the game is closed. | + | Callback function triggered by the [[love.run#The default function for 11.0, used if you don't supply your own.|default love.run]] when the game is closed. |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === |
Latest revision as of 15:05, 26 December 2024
Available since LÖVE 0.7.0 |
This callback is not supported in earlier versions. |
Callback function triggered by the default love.run when the game is closed.
Function
Synopsis
abort = love.quit( )
Arguments
None.
Returns
boolean abort
- Abort quitting. If true, do not close the game.
Example
This example shows how the return value of love.quit can be used to stop the closing of the game.
local readyToQuit = false
function love.quit()
if not readyToQuit then
print("We are not ready to quit yet!")
readyToQuit = true
return true
else
print("Thanks for playing. Please play again soon!")
return false
end
end
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