Difference between revisions of "AttributeDataType"
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* [[Function::Mesh:getVertexFormat]] | * [[Function::Mesh:getVertexFormat]] | ||
* [[Function::love.graphics.newMesh]] | * [[Function::love.graphics.newMesh]] | ||
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[[Category:Enums]] | [[Category:Enums]] |
Revision as of 00:19, 23 November 2023
Data types used in a Mesh's Vertex format
Constants
- byte
- An 8-bit normalized (from 0 to 1) value.
- unorm16
- A 16-bit normalized (from 0 to 1) value.
- float
- A floating point number.
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