Difference between revisions of "love.mousereleased"
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== See Also == | == See Also == | ||
* [[parent::love]] | * [[parent::love]] | ||
+ | * [[love.mouse]] | ||
* [[love.mousepressed]] | * [[love.mousepressed]] | ||
* [[love.mousemoved]] | * [[love.mousemoved]] |
Latest revision as of 07:48, 8 March 2023
Callback function triggered when a mouse button is released.
Contents
Function
Synopsis
love.mousereleased( x, y, button, istouch, presses )
Arguments
number x
- Mouse x position, in pixels.
number y
- Mouse y position, in pixels.
number button
- The button index that was released. 1 is the primary mouse button, 2 is the secondary mouse button and 3 is the middle button. Further buttons are mouse dependent.
boolean istouch
- True if the mouse button release originated from a touchscreen touch-release.
Available since LÖVE 11.0
number presses
- The number of presses in a short time frame and small area, used to simulate double, triple clicks
Returns
Nothing.
Function
Removed in LÖVE 0.10.0 |
This variant is not supported in that and later versions. |
Synopsis
love.mousereleased( x, y, button )
Arguments
number x
- Mouse x position.
number y
- Mouse y position.
MouseConstant button
- Mouse button released, except Mouse Wheel.
Returns
Nothing.
Examples
Position a string ("Text") wherever the user releases the primary mouse button.
function love.load()
printx = 0
printy = 0
end
function love.draw()
love.graphics.print("Text", printx, printy)
end
function love.mousereleased(x, y, button)
if button == 1 then
printx = x
printy = y
end
end
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