Difference between revisions of "love.audiodisconnected"
(Created page with "{{newin|12.0|120|type=callback}} Called when the active audio device is disconnected (e.g. physically unplugging headphones). All audio are stopped '''and''' loses their...") |
m |
||
Line 7: | Line 7: | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | reconnected = love.audiodisconnected( sources ) | |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
{{param|table|sources|List of [[Source|sources]] that was playing.}} | {{param|table|sources|List of [[Source|sources]] that was playing.}} | ||
=== Returns === | === Returns === | ||
− | {{param|boolean| | + | {{param|boolean|reconnected|Is audio re-connection attempt has been done?}} |
== Notes == | == Notes == | ||
− | If [[love.audio.setPlaybackDevice]] is called inside the callback, | + | If [[love.audio.setPlaybackDevice]] is called inside the callback, <code>true</code> must be returned to prevent LÖVE from re-connecting the audio device again. |
== See Also == | == See Also == |
Latest revision as of 08:46, 13 October 2022
Available since LÖVE 12.0 |
This callback is not supported in earlier versions. |
Called when the active audio device is disconnected (e.g. physically unplugging headphones).
All audio are stopped and loses their playback position when this callback is called.
Function
Synopsis
reconnected = love.audiodisconnected( sources )
Arguments
Returns
boolean reconnected
- Is audio re-connection attempt has been done?
Notes
If love.audio.setPlaybackDevice is called inside the callback, true
must be returned to prevent LÖVE from re-connecting the audio device again.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info