Difference between revisions of "BezierCurve"
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+ | === Draw a bezier curve === | ||
+ | <source lang="lua"> | ||
+ | curve = love.math.newBezierCurve({25,25,75,50,125,25}) | ||
+ | function love.draw() | ||
+ | love.graphics.line(curve:render()) | ||
+ | end | ||
+ | </source> | ||
== Supertypes == | == Supertypes == |
Revision as of 14:53, 19 April 2021
Available since LÖVE 0.9.0 |
This type is not supported in earlier versions. |
A Bézier curve object that can evaluate and render Bézier curves of arbitrary degree. For more information on Bézier curves check this great article on Wikipedia.
Contents
Constructors
love.math.newBezierCurve | Creates a new BezierCurve object. | 0.9.0 |
Functions
BezierCurve:evaluate | Evaluate Bézier curve at parameter t. | 0.9.0 | |
BezierCurve:getControlPoint | Get coordinates of the i-th control point. | 0.9.0 | |
BezierCurve:getControlPointCount | Get the number of control points in the Bézier curve. | 0.9.0 | |
BezierCurve:getDegree | Get degree of the Bézier curve. | 0.9.0 | |
BezierCurve:getDerivative | Get derivate of the Bézier curve. | 0.9.0 | |
BezierCurve:getSegment | Gets a BezierCurve that corresponds to the specified segment of this BezierCurve. | 0.10.0 | |
BezierCurve:insertControlPoint | Insert control point after the i-th control point. | 0.9.0 | |
BezierCurve:removeControlPoint | Removes the specified control point. | 0.10.0 | |
BezierCurve:render | Get a list of points on the curve. | 0.9.0 | |
BezierCurve:renderSegment | Get a list of points on a specific part of the curve. | 0.10.0 | |
BezierCurve:rotate | Rotate the Bézier curve. | 0.9.0 | |
BezierCurve:scale | Scale the Bézier curve. | 0.9.0 | |
BezierCurve:setControlPoint | Set coordinates of the i-th control point. | 0.9.0 | |
BezierCurve:translate | Move the Bézier curve. | 0.9.0 | |
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. |
Draw a bezier curve
curve = love.math.newBezierCurve({25,25,75,50,125,25})
function love.draw()
love.graphics.line(curve:render())
end
Supertypes
See Also
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