Difference between revisions of "newton"
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{{#set:Keyword=Physics}} | {{#set:Keyword=Physics}} | ||
[[Category:Libraries]] | [[Category:Libraries]] | ||
+ | == Other Languages == | ||
+ | {{i18n|newton}} |
Latest revision as of 04:32, 17 December 2019
Use the tools in this library to export Box2D bodies created using PhysicsEditor and load them into your LÖVE game.
Usage example:
local loader = require "loader"
local wdraw = require "wdraw"
local world = love.physics.newWorld()
local body
local x, y = 100, 100
function love.load()
body = loader(world, "physics/exportedFile", "bodyName", x, y)
end
function love.update(dt)
world:update(dt)
end
function love.draw()
wdraw(world)
end
Links
Other Languages
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Українська –
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简体中文 –
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한국어
More info