Difference between revisions of "love.mousereleased"
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{{#set:Description=Callback function triggered when a mouse button is released.}} | {{#set:Description=Callback function triggered when a mouse button is released.}} | ||
− | {{#set:Subcategory= | + | {{#set:Subcategory=Mouse}} |
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== Other Languages == | == Other Languages == | ||
{{i18n|love.mousereleased}} | {{i18n|love.mousereleased}} |
Revision as of 22:28, 7 March 2019
Callback function triggered when a mouse button is released.
Contents
Function
Synopsis
love.mousereleased( x, y, button, istouch, presses )
Arguments
number x
- Mouse x position, in pixels.
number y
- Mouse y position, in pixels.
number button
- The button index that was released. 1 is the primary mouse button, 2 is the secondary mouse button and 3 is the middle button. Further buttons are mouse dependent.
boolean istouch
- True if the mouse button release originated from a touchscreen touch-release.
Available since LÖVE 11.0
number presses
- The number of presses in a short time frame and small area, used to simulate double, triple clicks
Returns
Nothing.
Function
Removed in LÖVE 0.10.0 |
This variant is not supported in that and later versions. |
Synopsis
love.mousereleased( x, y, button )
Arguments
number x
- Mouse x position.
number y
- Mouse y position.
MouseConstant button
- Mouse button released, except Mouse Wheel.
Returns
Nothing.
Examples
Position a string ("Text") wherever the user releases the primary mouse button.
function love.load()
printx = 0
printy = 0
end
function love.draw()
love.graphics.print("Text", printx, printy)
end
function love.mousereleased(x, y, button)
if button == 1 then
printx = x
printy = y
end
end
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info