Difference between revisions of "11.2"
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[[File:11.0-NoGame.png|thumb|no-game screen]] | [[File:11.0-NoGame.png|thumb|no-game screen]] | ||
− | The codename for LÖVE 11.2 is '''Mysterious Mysteries'''. It is currently '''<span style="color:# | + | The codename for LÖVE 11.2 is '''Mysterious Mysteries'''. It is currently '''<span style="color:#0000ff;">released</span>'''. |
== Changes from [[11.1]] == | == Changes from [[11.1]] == | ||
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=== Fixes === | === Fixes === | ||
* Fixed [[love.filesystem]] initialization on Windows 10 update 1809. | * Fixed [[love.filesystem]] initialization on Windows 10 update 1809. | ||
+ | * Fixed various issues with running on macOS 10.14. | ||
* Fixed compatibility with Lua 5.2 and 5.3. | * Fixed compatibility with Lua 5.2 and 5.3. | ||
* Fixed the explicit format + [[Data]] argument variant of [[love.data.decompress]]. | * Fixed the explicit format + [[Data]] argument variant of [[love.data.decompress]]. | ||
* Fixed [[love.joystick.setGamepadMapping]] not being able to change existing mappings. | * Fixed [[love.joystick.setGamepadMapping]] not being able to change existing mappings. | ||
* Fixed a crash on quit on Linux if a custom [[Cursor]] is active when quitting. | * Fixed a crash on quit on Linux if a custom [[Cursor]] is active when quitting. | ||
+ | * Fixed a crash in the [[Data]] variant of [[Shader:send]] when it's called after [[love.window.setMode]]. | ||
* Fixed a [[love.graphics.setCanvas]] error message to be less confusing. | * Fixed a [[love.graphics.setCanvas]] error message to be less confusing. | ||
[[Category:Versions]] | [[Category:Versions]] |
Revision as of 16:52, 25 November 2018
The codename for LÖVE 11.2 is Mysterious Mysteries. It is currently released.
Changes from 11.1
Additions
- Added Source:setAirAbsorption and Source:getAirAbsorption.
- Added Body:setTransform and Body:getTransform.
Performance Improvements
- Improved performance of love.graphics.draw slightly on iOS and Android.
Fixes
- Fixed love.filesystem initialization on Windows 10 update 1809.
- Fixed various issues with running on macOS 10.14.
- Fixed compatibility with Lua 5.2 and 5.3.
- Fixed the explicit format + Data argument variant of love.data.decompress.
- Fixed love.joystick.setGamepadMapping not being able to change existing mappings.
- Fixed a crash on quit on Linux if a custom Cursor is active when quitting.
- Fixed a crash in the Data variant of Shader:send when it's called after love.window.setMode.
- Fixed a love.graphics.setCanvas error message to be less confusing.