Difference between revisions of "RotLove"

m (Adding keyword.)
m (Reformatted.)
Line 9: Line 9:
 
See [http://paulofmandown.github.io/rotLove/ this] for a quick and dirty run down of all the functionalit provided.
 
See [http://paulofmandown.github.io/rotLove/ this] for a quick and dirty run down of all the functionalit provided.
  
Display          - via [https://github.com/paulofmandown/rlLove rlLove], only supports cp437 emulation rather than full font support.
+
* Display          - via [https://github.com/paulofmandown/rlLove rlLove], only supports cp437 emulation rather than full font support.
 +
* rng              - via [http://love2d.org/forums/viewtopic.php?f=5&t=3424 RandmLua]. Multiply With Carry, Linear congruential generator, and Mersenne Twister. Extended with set/getState methods.
 +
* String Generator - Direct Port from [http://ondras.github.io/rot.js/hp/ rot.js]
 +
* Map              - Arena, Divided/Icey/Eller Maze, Digger/Uniform/Rogue* Dungeons. Ported from [http://ondras.github.io/rot.js/hp/ rot.js].
 +
* Noise Generator  - Simplex Noise
 +
* FOV              - Bresenham Line based Ray Casting, Precise Shadow Casting
 +
* Color            - 147 Predefined colors; generate valid colors from string; add, multiply, or interpolate colors; generate a random color from a reference and set of standard deviations (straight port from [http://ondras.github.io/rot.js/hp/ rot.js])
 +
* Path Finding    - Dijkstra and AStar pathfinding ported from [http://ondras.github.io/rot.js/hp/ rot.js].
 +
* Lighting        - compute light emission and blending, ported from [http://ondras.github.io/rot.js/hp/ rot.js].
  
rng              - via [http://love2d.org/forums/viewtopic.php?f=5&t=3424 RandmLua]. Multiply With Carry, Linear congruential generator, and Mersenne Twister. Extended with set/getState methods.
+
== Links ==
 +
* Source - [https://github.com/paulofmandown/rotLove GitHub]
 +
* Forums - [https://love2d.org/forums/viewtopic.php?t=33506 rotLove - A port of rot.js to lua/Love2D]
  
String Generator - Direct Port from [http://ondras.github.io/rot.js/hp/ rot.js]
+
== Other Languages ==
 
+
{{i18n|RotLove}}
Map              - Arena, Divided/Icey/Eller Maze, Digger/Uniform/Rogue* Dungeons. Ported from [http://ondras.github.io/rot.js/hp/ rot.js].
 
 
 
Noise Generator  - Simplex Noise
 
 
 
FOV              - Bresenham Line based Ray Casting, Precise Shadow Casting
 
 
 
Color            - 147 Predefined colors; generate valid colors from string; add, multiply, or interpolate colors; generate a random color from a reference and set of standard deviations (straight port from [http://ondras.github.io/rot.js/hp/ rot.js])
 
 
 
Path Finding    - Dijkstra and AStar pathfinding ported from [http://ondras.github.io/rot.js/hp/ rot.js].
 
 
 
Lighting        - compute light emission and blending, ported from [http://ondras.github.io/rot.js/hp/ rot.js].
 
 
 
Source available from [https://github.com/paulofmandown/rotLove GitHub]
 
  
 
[[Category:Libraries]]
 
[[Category:Libraries]]

Revision as of 20:52, 16 August 2017



RogueLike Toolkit in Love

Bringing rot.js functionality to Love2D

See this for a quick and dirty run down of all the functionalit provided.

  • Display - via rlLove, only supports cp437 emulation rather than full font support.
  • rng - via RandmLua. Multiply With Carry, Linear congruential generator, and Mersenne Twister. Extended with set/getState methods.
  • String Generator - Direct Port from rot.js
  • Map - Arena, Divided/Icey/Eller Maze, Digger/Uniform/Rogue* Dungeons. Ported from rot.js.
  • Noise Generator - Simplex Noise
  • FOV - Bresenham Line based Ray Casting, Precise Shadow Casting
  • Color - 147 Predefined colors; generate valid colors from string; add, multiply, or interpolate colors; generate a random color from a reference and set of standard deviations (straight port from rot.js)
  • Path Finding - Dijkstra and AStar pathfinding ported from rot.js.
  • Lighting - compute light emission and blending, ported from rot.js.

Links

Other Languages