Difference between revisions of "RotLove"
m (Adding keyword.) |
m (Reformatted.) |
||
Line 9: | Line 9: | ||
See [http://paulofmandown.github.io/rotLove/ this] for a quick and dirty run down of all the functionalit provided. | See [http://paulofmandown.github.io/rotLove/ this] for a quick and dirty run down of all the functionalit provided. | ||
− | Display - via [https://github.com/paulofmandown/rlLove rlLove], only supports cp437 emulation rather than full font support. | + | * Display - via [https://github.com/paulofmandown/rlLove rlLove], only supports cp437 emulation rather than full font support. |
+ | * rng - via [http://love2d.org/forums/viewtopic.php?f=5&t=3424 RandmLua]. Multiply With Carry, Linear congruential generator, and Mersenne Twister. Extended with set/getState methods. | ||
+ | * String Generator - Direct Port from [http://ondras.github.io/rot.js/hp/ rot.js] | ||
+ | * Map - Arena, Divided/Icey/Eller Maze, Digger/Uniform/Rogue* Dungeons. Ported from [http://ondras.github.io/rot.js/hp/ rot.js]. | ||
+ | * Noise Generator - Simplex Noise | ||
+ | * FOV - Bresenham Line based Ray Casting, Precise Shadow Casting | ||
+ | * Color - 147 Predefined colors; generate valid colors from string; add, multiply, or interpolate colors; generate a random color from a reference and set of standard deviations (straight port from [http://ondras.github.io/rot.js/hp/ rot.js]) | ||
+ | * Path Finding - Dijkstra and AStar pathfinding ported from [http://ondras.github.io/rot.js/hp/ rot.js]. | ||
+ | * Lighting - compute light emission and blending, ported from [http://ondras.github.io/rot.js/hp/ rot.js]. | ||
− | + | == Links == | |
+ | * Source - [https://github.com/paulofmandown/rotLove GitHub] | ||
+ | * Forums - [https://love2d.org/forums/viewtopic.php?t=33506 rotLove - A port of rot.js to lua/Love2D] | ||
− | + | == Other Languages == | |
− | + | {{i18n|RotLove}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[[Category:Libraries]] | [[Category:Libraries]] |
Revision as of 20:52, 16 August 2017
RogueLike Toolkit in Love
Bringing rot.js functionality to Love2D
See this for a quick and dirty run down of all the functionalit provided.
- Display - via rlLove, only supports cp437 emulation rather than full font support.
- rng - via RandmLua. Multiply With Carry, Linear congruential generator, and Mersenne Twister. Extended with set/getState methods.
- String Generator - Direct Port from rot.js
- Map - Arena, Divided/Icey/Eller Maze, Digger/Uniform/Rogue* Dungeons. Ported from rot.js.
- Noise Generator - Simplex Noise
- FOV - Bresenham Line based Ray Casting, Precise Shadow Casting
- Color - 147 Predefined colors; generate valid colors from string; add, multiply, or interpolate colors; generate a random color from a reference and set of standard deviations (straight port from rot.js)
- Path Finding - Dijkstra and AStar pathfinding ported from rot.js.
- Lighting - compute light emission and blending, ported from rot.js.
Links
- Source - GitHub
- Forums - rotLove - A port of rot.js to lua/Love2D
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info