Difference between revisions of "RotLove"
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{{#set:LOVE Version=0.6.2+}} | {{#set:LOVE Version=0.6.2+}} | ||
{{#set:Description=The Roguelike Toolkit for Love2D. Based on rot.js and libtcod.}} | {{#set:Description=The Roguelike Toolkit for Love2D. Based on rot.js and libtcod.}} | ||
+ | {{#set:Keyword=Framework}} | ||
== RogueLike Toolkit in Love == | == RogueLike Toolkit in Love == | ||
Revision as of 12:15, 18 January 2017
RogueLike Toolkit in Love
Bringing rot.js functionality to Love2D
See this for a quick and dirty run down of all the functionalit provided.
Display - via rlLove, only supports cp437 emulation rather than full font support.
rng - via RandmLua. Multiply With Carry, Linear congruential generator, and Mersenne Twister. Extended with set/getState methods.
String Generator - Direct Port from rot.js
Map - Arena, Divided/Icey/Eller Maze, Digger/Uniform/Rogue* Dungeons. Ported from rot.js.
Noise Generator - Simplex Noise
FOV - Bresenham Line based Ray Casting, Precise Shadow Casting
Color - 147 Predefined colors; generate valid colors from string; add, multiply, or interpolate colors; generate a random color from a reference and set of standard deviations (straight port from rot.js)
Path Finding - Dijkstra and AStar pathfinding ported from rot.js.
Lighting - compute light emission and blending, ported from rot.js.
Source available from GitHub