Difference between revisions of "Lope2D"
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{{#set:Description=A wrap over Love2D physics engine API. It makes dealing with the physics API easier and faster. It also has water pools simulation.}} | {{#set:Description=A wrap over Love2D physics engine API. It makes dealing with the physics API easier and faster. It also has water pools simulation.}} | ||
{{#set:LOVE Version=0.8.0+}} | {{#set:LOVE Version=0.8.0+}} | ||
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[[Category:Libraries]] | [[Category:Libraries]] |
Revision as of 11:28, 18 January 2017
Lope2D is a wrap over Love2D physics engine API. It makes dealing with the physics API easier and faster.
Most of beginners who wants to make his own game based on physics, usually have problems using its API. Bodies, shapes, fixtures. A chaos of methods, isn't it? Here the Lope comes.