Difference between revisions of "0.10.1"
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− | The codename for LÖVE 0.10.1 is '''Super Toast'''. It is currently '''<span style="color:# | + | The codename for LÖVE 0.10.1 is '''Super Toast'''. It is currently '''<span style="color:#ff0000;">not released</span>'''. |
== Changes from [[0.10.0]] == | == Changes from [[0.10.0]] == |
Revision as of 21:21, 30 December 2015
The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development. |
The codename for LÖVE 0.10.1 is Super Toast. It is currently not released.
Changes from 0.10.0
Bugfixes
- Fixed Shader:sendColor incorrectly converting alpha from sRGB to linear RGB when gamma-correct rendering is enabled.
- Fixed an error in the nogame screen if the window's height is too small.
- Fixed love.graphics.newMesh(vertices) double-converting colors from sRGB to linear RGB, when gamma-correct rendering is enabled.
- Possibly fixed everything showing up as black on some Android devices.