Difference between revisions of "StencilAction"
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{{newin|[[0.10.0]]|100|type=enum}} | {{newin|[[0.10.0]]|100|type=enum}} | ||
− | How a [[love.graphics.stencil|stencil]] modifies stencil values of pixels it touches. | + | How a [[love.graphics.stencil|stencil function]] modifies the stencil values of pixels it touches. |
== Constants == | == Constants == | ||
;replace: The stencil value of a pixel will be replaced by the value specified in [[love.graphics.stencil]], if any object touches the pixel. | ;replace: The stencil value of a pixel will be replaced by the value specified in [[love.graphics.stencil]], if any object touches the pixel. | ||
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* [[love.graphics.setStencilTest]] | * [[love.graphics.setStencilTest]] | ||
[[Category:Enums]] | [[Category:Enums]] | ||
− | {{#set:Description=How a [[love.graphics.stencil|stencil]] modifies stencil values of pixels it touches.}} | + | {{#set:Description=How a [[love.graphics.stencil|stencil function]] modifies the stencil values of pixels it touches.}} |
== Other Languages == | == Other Languages == | ||
{{i18n|StencilAction}} | {{i18n|StencilAction}} |
Latest revision as of 04:45, 15 December 2015
Available since LÖVE 0.10.0 |
This enum is not supported in earlier versions. |
How a stencil function modifies the stencil values of pixels it touches.
Constants
- replace
- The stencil value of a pixel will be replaced by the value specified in love.graphics.stencil, if any object touches the pixel.
- increment
- The stencil value of a pixel will be incremented by 1 for each object that touches the pixel. If the stencil value reaches 255 it will stay at 255.
- decrement
- The stencil value of a pixel will be decremented by 1 for each object that touches the pixel. If the stencil value reaches 0 it will stay at 0.
- incrementwrap
- The stencil value of a pixel will be incremented by 1 for each object that touches the pixel. If a stencil value of 255 is incremented it will be set to 0.
- decrementwrap
- The stencil value of a pixel will be decremented by 1 for each object that touches the pixel. If the stencil value of 0 is decremented it will be set to 255.
- invert
- The stencil value of a pixel will be bitwise-inverted for each object that touches the pixel. If a stencil value of 0 is inverted it will become 255.
See Also
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