Difference between revisions of "Quad (简体中文)"

(Created page with "这是带纹理坐标信息的四边形。 可以选择纹理的一部分进行绘画。用这种方法,能够读取一张大图 [http://en.wikipedia.org/wiki/Texture_atlas...")
 
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这是带纹理坐标信息的四边形。
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携带纹理坐标信息的矩形区域。
  
可以选择纹理的一部分进行绘画。用这种方法,能够读取一张大图 [http://en.wikipedia.org/wiki/Texture_atlas texture atlas],分割成小图。
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矩形区域可以选择纹理的一部分进行绘制。使用这种方法,将一张大图读取进来 [http://en.wikipedia.org/wiki/Texture_atlas texture atlas],切分成一张张的小图片。
  
{{notice|Quads 'bleed' when scaled, rotated or drawn at non-integer coordinates, even within [[SpriteBatch|SpriteBatches]], to compensate for this, use 1px borders around the textures inside the texture atlas (preferably with the same colors as the actual border)}}
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{{notice|矩形区域被缩放、旋转后会失真, rotated or drawn at non-integer coordinates, even within [[SpriteBatch|SpriteBatches]], to compensate for this, use 1px borders around the textures inside the texture atlas (preferably with the same colors as the actual border)}}
  
 
== 建立 ==
 
== 建立 ==

Revision as of 12:45, 9 November 2015

携带纹理坐标信息的矩形区域。

矩形区域可以选择纹理的一部分进行绘制。使用这种方法,将一张大图读取进来 texture atlas,切分成一张张的小图片。

O.png 矩形区域被缩放、旋转后会失真, rotated or drawn at non-integer coordinates, even within SpriteBatches, to compensate for this, use 1px borders around the textures inside the texture atlas (preferably with the same colors as the actual border)  


建立

love.graphics.newQuad Creates a new Quad.

函数

Object:release Immediately destroys the object's Lua reference. Added since 11.0
Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.
Quad:flip Flips this quad horizontally, vertically, or both. Removed in 0.9.0
Quad:getLayer Gets the layer specified by Quad:setLayer. Added since 11.0
Quad:getTextureDimensions Gets reference texture dimensions initially specified in love.graphics.newQuad. Added since 0.10.2
Quad:getViewport Gets the current viewport of this Quad.
Quad:setLayer Sets the layer to use in Array Textures. Added since 11.0
Quad:setViewport Sets the texture coordinates according to a viewport.

父类

更多信息


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