Difference between revisions of "Talk:love.run"
Antoniomoder (talk | contribs) (Created page with "For what this delay? <source lang="lua"> if love.timer then love.timer.sleep(0.001) end </source> Without this FPS is up.") |
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Without this FPS is up. | Without this FPS is up. | ||
+ | : Without sleeping between updates, the system will keep computing them as fast as possible, needlessly using up CPU time. | ||
+ | : Even with the above 1ms sleep, a game can produce several hundred FPS. | ||
+ | : You can probably get a more detailed answer on the forums. | ||
+ | : [[User:Hryx|~hryx]] 07:40, 16 January 2014 (CET) |
Revision as of 06:40, 16 January 2014
For what this delay?
if love.timer then love.timer.sleep(0.001) end
Without this FPS is up.
- Without sleeping between updates, the system will keep computing them as fast as possible, needlessly using up CPU time.
- Even with the above 1ms sleep, a game can produce several hundred FPS.
- You can probably get a more detailed answer on the forums.
- ~hryx 07:40, 16 January 2014 (CET)