Difference between revisions of "RandomGenerator"
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== Supertypes == | == Supertypes == | ||
− | [[Object]] | + | * [[Object]] |
== See Also == | == See Also == | ||
* [[parent::love.math]] | * [[parent::love.math]] |
Revision as of 19:59, 28 August 2013
Available since LÖVE 0.9.0 |
This type is not supported in earlier versions. |
A random number generation object that has a independent random state.
Constructors
love.math.newRandomGenerator | Creates a new RandomGenerator object. | 0.9.0 |
Functions
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. | ||
RandomGenerator:getSeed | Gets the seed of the random number generator. | 0.9.0 | |
RandomGenerator:getState | Gets the current state of the random number generator. | 0.9.1 | |
RandomGenerator:random | Generates a pseudo-random number in a platform independent manner. | 0.9.0 | |
RandomGenerator:randomNormal | Get a normally distributed pseudo random number. | 0.9.0 | |
RandomGenerator:setSeed | Sets the seed of the random number generator. | 0.9.0 | |
RandomGenerator:setState | Sets the current state of the random number generator. | 0.9.1 |
Supertypes
See Also
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