Difference between revisions of "Fixture (Русский)"
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== Functions == | == Functions == | ||
− | {{#ask: [[Category:Functions]] [[parent::Fixture|| | + | {{#ask: [[Category:Functions]] [[parent::Fixture (Русский)||Object (Русский)]] [[Concept:Current]] |
| headers=hide | | headers=hide | ||
| ?Description | | ?Description | ||
}} | }} | ||
== Supertypes == | == Supertypes == | ||
− | [[ | + | [[Object (Русский)]] |
== See Also == | == See Also == | ||
− | * [[parent::love. | + | * [[parent::love.physics (Русский)]] |
[[Category:Types]] | [[Category:Types]] | ||
{{#set:Description=Fixtures attach shapes to bodies.}} | {{#set:Description=Fixtures attach shapes to bodies.}} |
Revision as of 08:42, 8 February 2019
Available since LÖVE 0.8.0 |
This type is not supported in earlier versions. |
"Fixture" присоединяют "shape" к "body".
Constructors
love.physics.newFixture | Creates and attaches a fixture. |
Functions
Fixture:destroy (Русский) | Уничтожает фикстуру. |
Fixture:setFilterData (Русский) | Sets the filter data of the fixture. |
Object:release (Русский) | Немедленно удаляет Lua ссылку на объект. |
Object:type (Русский) | Возвращает строку с названием типа объекта. |
Object:typeOf (Русский) | Проверят, является ли объект определенным типом. |
Supertypes
See Also
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