Difference between revisions of "sweep and prune"
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Download: [https://love2d.org/forums/viewtopic.php?f=5&t=9284 Original Thread] | Download: [https://love2d.org/forums/viewtopic.php?f=5&t=9284 Original Thread] | ||
− | [https://github.com/markandgo github] | + | [https://github.com/markandgo/sweepandprune-lua github] |
{{#set:LOVE Version=Any}} | {{#set:LOVE Version=Any}} | ||
{{#set:Description= Sweep and prune algorithm in Lua}} | {{#set:Description= Sweep and prune algorithm in Lua}} | ||
[[Category:Libraries]] | [[Category:Libraries]] |
Revision as of 15:42, 9 June 2012
2D sweep and prune (SAP) algorithm in Lua
Sweep and prune is a broad phase collision pruning/detection algorithm, which reduces the number of object pairs that need to be checked for collision
Download: Original Thread github