Difference between revisions of "love.quit"
(added example usage) |
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Line 11: | Line 11: | ||
=== Returns === | === Returns === | ||
{{param|boolean|r|Abort quitting. If true, do not close the game.}} | {{param|boolean|r|Abort quitting. If true, do not close the game.}} | ||
+ | == Example == | ||
+ | <source lang="lua"> | ||
+ | function love.quit() | ||
+ | print("Thanks for playing. Please play again soon!") | ||
+ | end | ||
+ | </source> | ||
== See Also == | == See Also == | ||
* [[parent::love]] | * [[parent::love]] |
Revision as of 20:19, 14 November 2010
Available since LÖVE 0.7.0 |
It is not supported in earlier versions. |
Callback function triggered when the game is closed.
Function
Synopsis
r = love.quit()
Arguments
None.
Returns
boolean r
- Abort quitting. If true, do not close the game.
Example
function love.quit()
print("Thanks for playing. Please play again soon!")
end
See Also
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