Difference between revisions of "love.mousereleased"

m
(See Also)
Line 52: Line 52:
 
== See Also ==
 
== See Also ==
 
* [[parent::love]]
 
* [[parent::love]]
 +
* [[love.mousepressed]]
 +
* [[love.mousemoved]]
 +
 +
 
[[Category:Callbacks]]
 
[[Category:Callbacks]]
 
{{#set:Description=Callback function triggered when a mouse button is released.}}
 
{{#set:Description=Callback function triggered when a mouse button is released.}}
 
{{#set:Subcategory=Mouse}}
 
{{#set:Subcategory=Mouse}}
 
{{#set:Since=000}}
 
{{#set:Since=000}}
 +
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|love.mousereleased}}
 
{{i18n|love.mousereleased}}

Revision as of 15:03, 8 August 2021

Callback function triggered when a mouse button is released.

Function

Synopsis

love.mousereleased( x, y, button, istouch, presses )

Arguments

number x
Mouse x position, in pixels.
number y
Mouse y position, in pixels.
number button
The button index that was released. 1 is the primary mouse button, 2 is the secondary mouse button and 3 is the middle button. Further buttons are mouse dependent.
boolean istouch
True if the mouse button release originated from a touchscreen touch-release.
Available since LÖVE 11.0
number presses
The number of presses in a short time frame and small area, used to simulate double, triple clicks

Returns

Nothing.

Function

Removed in LÖVE 0.10.0
This variant is not supported in that and later versions.

Synopsis

love.mousereleased( x, y, button )

Arguments

number x
Mouse x position.
number y
Mouse y position.
MouseConstant button
Mouse button released, except Mouse Wheel.

Returns

Nothing.

Examples

Position a string ("Text") wherever the user releases the primary mouse button.

function love.load()
   printx = 0
   printy = 0
end

function love.draw()
   love.graphics.print("Text", printx, printy)
end

function love.mousereleased(x, y, button)
   if button == 1 then
      printx = x
      printy = y
   end
end

See Also



Other Languages