Difference between revisions of "Talk:Main Page"
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It needs more Category: in front of it — like the Games and Libraries links have. --[[User:Robin|Robin]]-<sub>[[User_talk:Robin|gvx]]</sub> 20:35, 26 March 2010 (UTC) | It needs more Category: in front of it — like the Games and Libraries links have. --[[User:Robin|Robin]]-<sub>[[User_talk:Robin|gvx]]</sub> 20:35, 26 March 2010 (UTC) | ||
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+ | == a new hello world == | ||
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+ | After the hello world, the next should be included, so that actually running is introduced as well! | ||
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+ | "Save this as "main.lua" and then either run love . or put the main.lua in a zip file's root ("mygame.zip/main.lua" not "mygame.zip/mygame/main.lua") and rename it to have a ".love" ending, then drag and drop it on the LOVE executable." |
Revision as of 22:46, 7 July 2010
This needs links to Games and Libraries, at the very least.
Yeah, I guess so. --Rude 22:42, 16 February 2010 (UTC)
I would like "Tutorials" to be "Tutorials and Examples" --Technocat
Contents
Suggesting more links
I'd linkify the first LÖVE in the page, and also add a link to the forum and another to the HG tree.
LOVE:About
Do we want to fill out LOVE:About or not? Because it is linked to from the bottom of every page. --Robin-gvx 09:45, 20 February 2010 (UTC)
If it's on every page... we can't say no, can we? --Bartbes 10:00, 20 February 2010 (UTC)
Requesting a deletion
Is there a good way to suggest a page to be deleted. I would suggest this:
http://love2d.org/wiki/DistanceJoint:setDampingRatio
The reason is that the function does not exist in the Lua binding by that name, but is called DistanceJoint:setDamping instead. You can verify this from the source code. You should see that only the C++ side calls it by the longer name. -- Pekka
The Tutorials link
It needs more Category: in front of it — like the Games and Libraries links have. --Robin-gvx 20:35, 26 March 2010 (UTC)
a new hello world
After the hello world, the next should be included, so that actually running is introduced as well!
"Save this as "main.lua" and then either run love . or put the main.lua in a zip file's root ("mygame.zip/main.lua" not "mygame.zip/mygame/main.lua") and rename it to have a ".love" ending, then drag and drop it on the LOVE executable."