Difference between revisions of "11.3"

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* Added [[love.window.getDisplayOrientation]] and a [[love.displayrotated]] callback.
 
* Added [[love.window.getDisplayOrientation]] and a [[love.displayrotated]] callback.
 
* Added [[love.window.getVSync|love.window.get]]/[[love.window.setVSync|setVSync]], to allow setting vsync without recreating the window.
 
* Added [[love.window.getVSync|love.window.get]]/[[love.window.setVSync|setVSync]], to allow setting vsync without recreating the window.
* Added [[love.window.getSafeArea]], currently only fully implemented on iOS.
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* Added [[love.window.getSafeArea]].
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=== Other Changes ===
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* Changed audio file type detection, so it probes all supported backends for unrecognized extensions.
  
  

Revision as of 11:38, 4 May 2019

no-game screen

The codename for LÖVE 11.3 is Mysterious Mysteries. It is currently not released.

Changes from 11.2

Additions


Other Changes

  • Changed audio file type detection, so it probes all supported backends for unrecognized extensions.


Fixes

  • Fixed the deprecation system not fully restarting when love.event.quit("restart") is used.
  • Fixed love.data.hash returning an incorrect hash for certain input sizes.
  • Fixed t.audio.mixwithsystem.
  • Fixed Source:setEffect(name, true) and Source:getEffect(name) when the effect has no associated Filter.
  • Fixed love.audio.newSource(filename, "queue") to cause a Lua error.
  • Fixed the first character in a string sometimes not being processed during text vertex generation.
  • Fixed a pixel shader performance regression on some graphics drivers when OpenGL 3 or OpenGL ES 3 is used.
  • Fixed text not showing up on Radeon HD 3000-series graphics cards on Windows.
  • Fixed automatic batching performance to be more consistent on macOS.