Difference between revisions of "love.joystickadded"
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== See Also == | == See Also == | ||
* [[parent::love]] | * [[parent::love]] | ||
+ | * [[parent::love.joystick]] | ||
* [[love.joystickremoved]] | * [[love.joystickremoved]] | ||
* [[Joystick:isConnected]] | * [[Joystick:isConnected]] |
Revision as of 05:34, 29 August 2013
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Called when a Joystick is connected.
Function
Synopsis
love.joystickadded( joystick )
Arguments
Joystick joystick
- The newly connected Joystick object.
Returns
Nothing.
Notes
This callback is also triggered after love.load for every Joystick which was already connected when the game started up.
See Also
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