Difference between revisions of "SLAM"
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;'''Library''' | ;'''Library''' | ||
− | : https://github.com/vrld | + | : https://github.com/vrld/slam |
;'''Example and Documentation''' | ;'''Example and Documentation''' | ||
− | : https://github.com/vrld/ | + | : https://github.com/vrld/slam/blob/master/README.md |
;'''Forum Post''' | ;'''Forum Post''' | ||
: http://love2d.org/forums/viewtopic.php?t=3804 | : http://love2d.org/forums/viewtopic.php?t=3804 |
Revision as of 15:12, 8 October 2012
Simple LÖVE Audio Manager
A simple alternative sound manager similar to how audio works in Flash/AS3.
love.audio.newSource() creates a new source as usual which can be fed into love.audio.play(). Doing so returns a handle to a playing object. This way, one source can be played multiple times.
- Library
- https://github.com/vrld/slam
- Example and Documentation
- https://github.com/vrld/slam/blob/master/README.md
- Forum Post
- http://love2d.org/forums/viewtopic.php?t=3804