Difference between revisions of "lure"
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== Summary == | == Summary == | ||
− | LURE is an attempt to implement a | + | LURE is an attempt to implement a html DOM parser and renderer for the Love2d game engine. The goal of LURE is to provide the following: |
− | * A non-validating | + | * A non-validating html parser which generates a (somewhat) W3C Standards complaint DOM Object for use with love. |
* A html renderer which will display html markup in the love window. | * A html renderer which will display html markup in the love window. | ||
− | + | Lure's purpose will NOT be to implement a web browser in Love2d, that is just ridiculous :D Instead, Lure's purpose will be to provide the core html DOM interfaces allowing Lovers the ability to to work with html data structures and to render basic html to the love window for simple UI. | |
− | |||
− | Lure's purpose will NOT be to implement a web browser in Love2d, that is just ridiculous :D Instead, Lure's purpose will be to provide the core | ||
== Download == | == Download == | ||
Line 16: | Line 14: | ||
== Active Development == | == Active Development == | ||
− | [https://trello.com/board/lure/503c5baea077f04c54795d7d Trello Board] | + | '''Status:''' In development |
+ | |||
+ | '''Last Stable:''' N/A | ||
+ | |||
+ | '''Development Tracker:''' [https://trello.com/board/lure/503c5baea077f04c54795d7d Trello Board] | ||
− | == | + | == Bug Reports/Feedback == |
− | Please | + | Please place bug reports and feedback on [https://github.com/admin36/LURE/issues Github] |
− | == Tutorials == | + | == Articles/Tutorials == |
* [[lure.tuts.parsepreview|Parser Preview]] | * [[lure.tuts.parsepreview|Parser Preview]] | ||
* [[lure.tuts.xmlhttprequest|Using XMLHttpRequest]] | * [[lure.tuts.xmlhttprequest|Using XMLHttpRequest]] | ||
+ | * [[lure.article.renderpreview|Render Preview]] | ||
== Documentation == | == Documentation == | ||
− | === | + | === Namespaces === |
− | {| | + | {|class="wikitable sortable" |
− | + | !Namespace | |
− | + | !Description | |
− | + | !Implemented | |
+ | |- | ||
+ | |[[lure]] | ||
+ | |Lure Root Namespace | ||
+ | |Yes | ||
+ | |- | ||
+ | |[[lure.core]] | ||
+ | |Lure core namespace | ||
+ | |Yes | ||
+ | |- | ||
+ | |[[lure.layers]] | ||
+ | |Lure layers namespace | ||
+ | |Yes | ||
|- | |- | ||
− | | [[lure. | + | |[[lure.dom]] |
− | | | + | |Lure Document Object Model namespace |
− | + | |Yes | |
|- | |- | ||
− | | [[lure. | + | |[[lure.dom.css]] |
− | | | + | |Lure Document Object Model css namespace |
− | | | + | |Yes |
|- | |- | ||
− | | [[lure. | + | |[[lure.rom]] |
− | | | + | |Lure Render Object Model namespace |
− | | | + | |Yes |
|- | |- | ||
− | | [[lure. | + | |[[lure.rom.layout]] |
− | | | + | |Lure Render Object Model layout namespace |
− | | | + | |Yes |
|} | |} | ||
− | ==== Lure | + | ==== Lure Object Reference ==== |
− | {| | + | {|class="wikitable sortable" |
− | + | !Object | |
− | ! | + | !Description |
− | ! | + | !Implimented |
+ | |- | ||
+ | |[[LURE Window]] | ||
+ | | | ||
+ | |yes | ||
|- | |- | ||
− | |[[ | + | |[[LURE Layer]] |
− | | | + | | |
− | | | + | |yes |
|- | |- | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | ==== Lure DOM Reference ==== | + | ==== Lure DOM Object Reference ==== |
+ | |||
Objects present in this table are DOM objects currently planned for implementation. Not all W3C DOM objects will be implemented. | Objects present in this table are DOM objects currently planned for implementation. Not all W3C DOM objects will be implemented. | ||
− | {| | + | {| class="wikitable sortable" |
! align="left" | Object | ! align="left" | Object | ||
! align="left" style="padding-left:10px;" | Description | ! align="left" style="padding-left:10px;" | Description | ||
Line 120: | Line 137: | ||
|style="padding-left:10px;"|XMLHttpRequest object can make synchronous or synchronous http requests to external web resources | |style="padding-left:10px;"|XMLHttpRequest object can make synchronous or synchronous http requests to external web resources | ||
|style="padding-left:10px;"|Yes | |style="padding-left:10px;"|Yes | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| [[lure.dom.HTMLEvents|DOM HTMLEvent]] | | [[lure.dom.HTMLEvents|DOM HTMLEvent]] | ||
Line 230: | Line 243: | ||
|} | |} | ||
− | ==== Lure ROM | + | ==== Lure ROM Object Reference ==== |
+ | |||
+ | The Lure ROM (Render Object Model) is comprised of all core render objects and methods to render a DOM model to the screen | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
!Object | !Object | ||
!Description | !Description | ||
+ | !Implemented | ||
|- | |- | ||
− | |ROM Viewport | + | |[[ROM Viewport]] |
+ | | The viewport object represents the root render object of the ROM model | ||
+ | |Yes | ||
+ | |- | ||
+ | |[[ROM node]] | ||
+ | | The ROM node object represents the base object most other ROM nodes inherit from | ||
+ | |Yes | ||
+ | |- | ||
+ | |[[ROM nodelist]] | ||
+ | | The ROM nodelist is used to maintain indexed lists of ROM Nodes | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM Nodeattribute]] | ||
+ | | The Nodeattribute object maintains ROM Node attributes | ||
+ | |Yes | ||
+ | |- | ||
+ | |[[ROM box]] | ||
+ | | The ROM box object represents the base box render object | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM blockBox]] | ||
+ | | | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM inlineBox]] | ||
+ | | | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM inlineBlockBox]] | ||
+ | | | ||
+ | |Partial | ||
+ | |- | ||
+ | |[[ROM lineBox]] | ||
+ | | | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM boxComputedStyle]] | ||
+ | | | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM boxRenderStyle]] | ||
+ | | | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM layoutResponse]] | ||
+ | | | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM namednodemap]] | ||
+ | | | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM romParser]] | ||
+ | | | ||
+ | |yes | ||
+ | |- | ||
+ | |[[ROM textNode]] | ||
+ | | | ||
+ | |yes | ||
|} | |} | ||
− | + | ||
MORE TO COME! | MORE TO COME! | ||
{{#set:LOVE Version=Any}} | {{#set:LOVE Version=Any}} | ||
− | {{#set:Description= | + | {{#set:Description=HTML DOM Parser/Renderer.}} |
[[Category:Libraries]] | [[Category:Libraries]] |
Latest revision as of 11:53, 6 September 2012
Contents
Summary
LURE is an attempt to implement a html DOM parser and renderer for the Love2d game engine. The goal of LURE is to provide the following:
- A non-validating html parser which generates a (somewhat) W3C Standards complaint DOM Object for use with love.
- A html renderer which will display html markup in the love window.
Lure's purpose will NOT be to implement a web browser in Love2d, that is just ridiculous :D Instead, Lure's purpose will be to provide the core html DOM interfaces allowing Lovers the ability to to work with html data structures and to render basic html to the love window for simple UI.
Download
Active Development
Status: In development
Last Stable: N/A
Development Tracker: Trello Board
Bug Reports/Feedback
Please place bug reports and feedback on Github
Articles/Tutorials
Documentation
Namespaces
Namespace | Description | Implemented |
---|---|---|
lure | Lure Root Namespace | Yes |
lure.core | Lure core namespace | Yes |
lure.layers | Lure layers namespace | Yes |
lure.dom | Lure Document Object Model namespace | Yes |
lure.dom.css | Lure Document Object Model css namespace | Yes |
lure.rom | Lure Render Object Model namespace | Yes |
lure.rom.layout | Lure Render Object Model layout namespace | Yes |
Lure Object Reference
Object | Description | Implimented |
---|---|---|
LURE Window | yes | |
LURE Layer | yes |
Lure DOM Object Reference
Objects present in this table are DOM objects currently planned for implementation. Not all W3C DOM objects will be implemented.
Object | Description | Implemented |
---|---|---|
DOM Node | The Node object represents a single node in the document tree | Yes |
DOM NodeList | The NodeList object represents an ordered list of nodes | Yes |
DOM NamedNodeMap | The NamedNodeMap object represents an unordered list of nodes. | Yes |
DOM document | The Document object represents the entire XML/HTML document. | Yes |
DOM Element | The Element object represents an element in an XML/HTML document | Yes |
DOM Attribute | The Attr object represents an attribute of an Element object. | Yes |
DOM Text | The Text object represents the textual content of an element or attribute. | Yes |
DOM CDATA | The CDATASection object represents a CDATA section in a document. | Yes |
DOM Comment | The Comment object represents the content of comment nodes in a document. | Yes |
DOM DOMParser | DOMParser object parses xml/html text and returns a DOM Object | Yes |
DOM XMLHttpRequest | XMLHttpRequest object can make synchronous or synchronous http requests to external web resources | Yes |
DOM HTMLEvent | No | |
DOM HTMLAnchor | No | |
DOM HTMLBody | No | |
DOM HTMLButton | No | |
DOM HTMLDiv | No | |
DOM HTMLForm | No | |
DOM HTMLImage | No | |
DOM HTMLInput Button | No | |
DOM HTMLInput Checkbox | No | |
DOM HTMLInput Hidden | No | |
DOM HTMLInput Password | No | |
DOM HTMLInput Radio | No | |
DOM HTMLInput Reset | No | |
DOM HTMLInput Submit | No | |
DOM HTMLInput Text | No | |
DOM HTMLLink | No | |
DOM HTMLOption | No | |
DOM HTMLScript | Represents an individual script element. asserts lua script directly from the document. | Yes |
DOM HTMLSelect | No | |
DOM HTMLStyle | The Style object represents an individual style element. | Yes |
DOM HTMLStylesheet | Stylesheet object represents an individual stylesheet. | Yes |
DOM HTMLCssRule | HTMLCssRule object represents an individual Css Rule. | Yes |
DOM HTMLTable | No | |
DOM HTMLtd/th | No | |
DOM HTMLtr | No | |
DOM HTMLTextArea | No |
Lure ROM Object Reference
The Lure ROM (Render Object Model) is comprised of all core render objects and methods to render a DOM model to the screen
Object | Description | Implemented |
---|---|---|
ROM Viewport | The viewport object represents the root render object of the ROM model | Yes |
ROM node | The ROM node object represents the base object most other ROM nodes inherit from | Yes |
ROM nodelist | The ROM nodelist is used to maintain indexed lists of ROM Nodes | yes |
ROM Nodeattribute | The Nodeattribute object maintains ROM Node attributes | Yes |
ROM box | The ROM box object represents the base box render object | yes |
ROM blockBox | yes | |
ROM inlineBox | yes | |
ROM inlineBlockBox | Partial | |
ROM lineBox | yes | |
ROM boxComputedStyle | yes | |
ROM boxRenderStyle | yes | |
ROM layoutResponse | yes | |
ROM namednodemap | yes | |
ROM romParser | yes | |
ROM textNode | yes |
MORE TO COME!