Difference between revisions of "Free Game Resources"

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links to free stuff (Creative Commons-licensed and the like) that can be used in game creation.
 
links to free stuff (Creative Commons-licensed and the like) that can be used in game creation.
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==Game Design/Ideas==
 
==Game Design/Ideas==
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* http://www.spiralgraphics.biz/packs/
 
* http://www.spiralgraphics.biz/packs/
 
* http://www.spriters-resource.com/
 
* http://www.spriters-resource.com/
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* [http://sdb.drshnaps.com/ Sprite Database] (Careful! Most of the stuff there is copyrighted)
  
  
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==Physics / Movement==
 
==Physics / Movement==
  
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* [http://www.wildbunny.co.uk/blog/2011/04/20/collision-detection-for-dummies/ Collision Detection for Dummies]
 
* [http://info.sonicretro.org/Sonic_Physics_Guide Sonic the Hedgehog's physics guide] is a group of pages explaining in detail how physics are modelled in Sonic the Hedgehog.
 
* [http://info.sonicretro.org/Sonic_Physics_Guide Sonic the Hedgehog's physics guide] is a group of pages explaining in detail how physics are modelled in Sonic the Hedgehog.
 
* [http://www.metanetsoftware.com/technique/tutorialA.html N tutorial A] and [http://www.metanetsoftware.com/technique/tutorialB.html N tutorial B] explain how they did the physics in [http://www.thewayoftheninja.org/ N: the way of the Ninja].
 
* [http://www.metanetsoftware.com/technique/tutorialA.html N tutorial A] and [http://www.metanetsoftware.com/technique/tutorialB.html N tutorial B] explain how they did the physics in [http://www.thewayoftheninja.org/ N: the way of the Ninja].
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* [http://www.jamisbuck.org/presentations/rubyconf2011/ Jamis Buck's rubyconf2011 presentation about maze generation algorithms]
 
* [http://www.jamisbuck.org/presentations/rubyconf2011/ Jamis Buck's rubyconf2011 presentation about maze generation algorithms]
 
* [http://roguelikedeveloper.blogspot.com/2007/11/unangband-dungeon-generation-part-one.html Unangbard Dungeon generation]
 
* [http://roguelikedeveloper.blogspot.com/2007/11/unangband-dungeon-generation-part-one.html Unangbard Dungeon generation]
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==General==
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* [http://www.mangatutorials.com/forum/showthread.php?742-The-Ultimate-Indie-Game-Developer-Resource-List The Ultimate Indie Game Resource List]

Revision as of 22:21, 22 March 2012

links to free stuff (Creative Commons-licensed and the like) that can be used in game creation.


Game Design/Ideas

Graphics/Art


Software:


Sound

Music:

  • Jamendo's free music (Various)
  • Musopen
  • Binärpilot (Evil chiptunes. Big plus for umlaut. Licensed CC-NC-ND. Use with caution.)
  • 8bitcollective (Chiptunes) (Licensed CC-NC-SA. Use with caution.)
  • Fanatical Productions
  • Creative Commons' own list of music, containing lots of links. Two examples below:
    • ccmixter is a "a community music site featuring remixes licensed under Creative Commons where you can listen to, sample, mash-up, or interact with music in whatever way you want."
    • sampleswap is a "100% free AIFF/WAV collection contains 6.4 GB of sounds"

Software:

Fonts


Physics / Movement

Maps

Software

Procedural generation

General