Difference between revisions of "Donut"
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* [http://github.com/Kasoki/Donut Donut on Github] | * [http://github.com/Kasoki/Donut Donut on Github] | ||
+ | |||
+ | == See Also == | ||
+ | |||
+ | * [https://love2d.org/forums/viewtopic.php?f=5&t=8103 Donut post in LÖVE forum] | ||
{{#set:LOVE Version=Any}} | {{#set:LOVE Version=Any}} | ||
{{#set:Description=Simplified debug message control system}} | {{#set:Description=Simplified debug message control system}} | ||
[[Category:Libraries]] | [[Category:Libraries]] |
Revision as of 00:18, 21 February 2012
Donut is a simplified debug message control system for LÖVE.
Contents
Debug message control system? wth???
You're able to add debug messages like this:
Usage
require("donut.lua")
function love.load()
debug = Donut.init(10, 10)
fps = debug.add("FPS")
random = debug.add("Random")
end
function love.update(dt)
debug.update(fps, love.timer.getFPS())
debug.update(random, math.random(0, 100))
end
function love.keypressed(key, unicode)
if key == "s" then -- show/hide with "s"
debug.toggle()
end
end
function love.draw()
debug.draw()
end
Documentation
coming soon...