Difference between revisions of "love.mousepressed"
(Add an example) |
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=== Returns === | === Returns === | ||
Nothing. | Nothing. | ||
+ | == Examples == | ||
+ | Position a string ("Text") wherever the user left-clicks. | ||
+ | <source lang="lua"> | ||
+ | function love.load() | ||
+ | printx = 0 | ||
+ | printy = 0 | ||
+ | end | ||
+ | function love.draw() | ||
+ | love.graphics.print("Text", printx, printy) | ||
+ | end | ||
+ | function love.mousepressed(x, y, button) | ||
+ | if button == "l" then | ||
+ | printx = x | ||
+ | printy = y | ||
+ | end | ||
+ | end | ||
+ | </source> | ||
== See Also == | == See Also == | ||
* [[parent::love]] | * [[parent::love]] |
Revision as of 21:16, 26 September 2011
Callback function triggered when a mouse button is pressed.
Function
Synopsis
love.mousepressed( x, y, button )
Arguments
number x
- Mouse x position.
number y
- Mouse y position.
MouseConstant button
- Mouse button pressed.
Returns
Nothing.
Examples
Position a string ("Text") wherever the user left-clicks.
function love.load()
printx = 0
printy = 0
end
function love.draw()
love.graphics.print("Text", printx, printy)
end
function love.mousepressed(x, y, button)
if button == "l" then
printx = x
printy = y
end
end
See Also
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