Difference between revisions of "Source"
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| ?Description | | ?Description | ||
}} | }} | ||
+ | == Supertypes == | ||
+ | [[Object]] | ||
== See Also == | == See Also == | ||
* [[parent::love.audio]] | * [[parent::love.audio]] |
Revision as of 01:49, 13 February 2011
A Source represents audio you can play back. You can do interesting things with Sources, like set the volume, pitch, and its position relative to the listener.
Constructors
love.audio.newQueueableSource | Creates a new Source usable for real-time generated sound playback with Source:queue. |
love.audio.newSource | Creates a new Source from a file, SoundData, or Decoder. |
Functions
Source:clone | Creates an identical copy of the Source in the stopped state. |
Source:getActiveEffects | Gets a list of the Source's active effect names. |
Source:getAirAbsorption | Gets the amount of air absorption applied to the Source. |
Source:getAttenuationDistances | Gets the reference and maximum attenuation distances of the Source. |
Source:getChannelCount | Gets the number of channels in the Source. |
Source:getChannels | Gets the number of channels in the Source. |
Source:getCone | Gets the Source's directional volume cones. |
Source:getDirection | Gets the direction of the Source. |
Source:getDistance | Returns the reference and maximum distance of the source. |
Source:getDuration | Gets the duration of the Source. |
Source:getEffect | Retrieve filter settings associated to a specific effect. |
Source:getFilter | Gets the filter settings currently applied to the Source. |
Source:getFreeBufferCount | Gets the number of free buffer slots of a queueable Source. |
Source:getPitch | Gets the current pitch of the Source. |
Source:getPosition | Gets the position of the Source. |
Source:getRolloff | Returns the rolloff factor of the source. |
Source:getType | Gets the type of the Source. |
Source:getVelocity | Gets the velocity of the Source. |
Source:getVolume | Gets the current volume of the Source. |
Source:getVolumeLimits | Returns the volume limits of the source. |
Source:isLooping | Returns whether the Source will loop. |
Source:isPaused | Returns whether the Source is paused. |
Source:isPlaying | Returns whether the Source is playing. |
Source:isRelative | Gets whether the Source's position and direction are relative to the listener. |
Source:isStatic | Returns whether the Source is static. |
Source:isStopped | Returns whether the Source is stopped. |
Source:pause | Pauses a source. |
Source:play | Plays a source. |
Source:queue | Queues SoundData for playback in a queueable Source. |
Source:resume | Resumes a paused source. |
Source:rewind | Rewinds a source. |
Source:seek | Sets the currently playing position of the Source. |
Source:setAirAbsorption | Sets the amount of air absorption applied to the Source. |
Source:setAttenuationDistances | Sets the reference and maximum attenuation distances of the Source. |
Source:setCone | Sets the Source's directional volume cones. |
Source:setDirection | Sets the direction of the Source. |
Source:setDistance | Sets the reference and maximum distance of the source. |
Source:setEffect | Applies an audio effect to the Source. |
Source:setFilter | Sets a low-pass, high-pass, or band-pass filter to apply when playing the Source. |
Source:setLooping | Sets whether the Source should loop. |
Source:setPitch | Sets the pitch of the Source. |
Source:setPosition | Sets the position of the Source. |
Source:setRelative | Sets whether the Source's position and direction are relative to the listener. |
Source:setRolloff | Sets the rolloff factor. |
Source:setVelocity | Sets the velocity of the Source. |
Source:setVolume | Sets the current volume of the Source. |
Source:setVolumeLimits | Sets the volume limits of the source. |
Source:stop | Stops a source. |
Source:tell | Gets the currently playing position of the Source. |
Object:release | Immediately destroys the object's Lua reference. |
Object:type | Gets the type of the object as a string. |
Object:typeOf | Checks whether an object is of a certain type. |
Supertypes
See Also
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