Difference between revisions of "socket"
(socket module implemented by luasocket) |
m |
||
(25 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
{{newin|[[0.5.0]]|050|type=module}} | {{newin|[[0.5.0]]|050|type=module}} | ||
− | |||
Implements a [http://w3.impa.br/~diego/software/luasocket/ luasocket] module for TCP/UDP networking. | Implements a [http://w3.impa.br/~diego/software/luasocket/ luasocket] module for TCP/UDP networking. | ||
The luasocket module is bundled with love binary, but in order to use it, you need to require the module like this: | The luasocket module is bundled with love binary, but in order to use it, you need to require the module like this: | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | local socket = require("socket") | |
− | |||
− | |||
− | |||
− | local socket=require ("socket") | ||
</source> | </source> | ||
− | ' | + | == Notes == |
− | + | * Prior to [[11.0]], LÖVE doesn't fully supports non-blocking TCP connections on Windows | |
− | + | * Starting with LÖVE 11.0, <code>require("socket")</code> no longer creates a global variable. | |
+ | * When using blocking operations (network connect/read/write, or socket.sleep), the whole LÖVE main loop will be blocked, and it is usually a bad idea. So use only non-blocking operations if possible, or use it in a [[love.thread|thread]]. | ||
== Reference Manual == | == Reference Manual == | ||
− | For detailed usage, see the [ | + | For detailed usage, see the [https://w3.impa.br/~diego/software/luasocket/reference.html reference manual] ([https://web.archive.org/web/20200510190501/http://w3.impa.br/~diego/software/luasocket/reference.html backup link]). |
== See Also == | == See Also == | ||
− | * [[parent:: | + | * [[parent::love]] |
− | [[ | + | * [[Tutorial:Networking with UDP]] |
− | + | * [[lua-enet]] | |
+ | * [https://github.com/bartbes/love-misc-libs/blob/master/grease/docs.md grease] | ||
+ | [[Category:Libraries]] | ||
+ | [[Category:ThirdParty]] | ||
+ | {{#set:Description=Module for HTTP, TCP, and UDP networking.}} | ||
+ | {{#set:LOVE Version=0.5.0}} | ||
+ | {{#set:Keyword=Networking}} | ||
+ | |||
== Other Languages == | == Other Languages == | ||
{{i18n|socket}} | {{i18n|socket}} |
Latest revision as of 03:04, 5 July 2023
Available since LÖVE 0.5.0 |
This module is not supported in earlier versions. |
Implements a luasocket module for TCP/UDP networking. The luasocket module is bundled with love binary, but in order to use it, you need to require the module like this:
local socket = require("socket")
Notes
- Prior to 11.0, LÖVE doesn't fully supports non-blocking TCP connections on Windows
- Starting with LÖVE 11.0,
require("socket")
no longer creates a global variable. - When using blocking operations (network connect/read/write, or socket.sleep), the whole LÖVE main loop will be blocked, and it is usually a bad idea. So use only non-blocking operations if possible, or use it in a thread.
Reference Manual
For detailed usage, see the reference manual (backup link).
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info