Difference between revisions of "socket"
(Reference manual appears to be down, so I pointed it to the archived link) |
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{{newin|[[0.5.0]]|050|type=module}} | {{newin|[[0.5.0]]|050|type=module}} | ||
Implements a [http://w3.impa.br/~diego/software/luasocket/ luasocket] module for TCP/UDP networking. | Implements a [http://w3.impa.br/~diego/software/luasocket/ luasocket] module for TCP/UDP networking. | ||
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local socket = require("socket") | local socket = require("socket") | ||
</source> | </source> | ||
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+ | {{notice|Prior to [[11.0]], LÖVE doesn't fully supports non-blocking TCP connections on Windows}} | ||
== Notes == | == Notes == |
Revision as of 08:06, 21 March 2022
Available since LÖVE 0.5.0 |
This module is not supported in earlier versions. |
Implements a luasocket module for TCP/UDP networking. The luasocket module is bundled with love binary, but in order to use it, you need to require the module like this:
local socket = require("socket")
Prior to 11.0, LÖVE doesn't fully supports non-blocking TCP connections on Windows |
Notes
Starting with LÖVE 11.0, require("socket")
no longer creates a global variable.
When using blocking operations (network connect/read/write, or socket.sleep), the whole LÖVE main loop will be blocked, and it is usually a bad idea. So use only non-blocking operations if possible, or use it in a thread.
Reference Manual
For detailed usage, see the reference manual.
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