Difference between revisions of "AttributeDataType"

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* [[Function::love.graphics.newMesh]]
 
* [[Function::love.graphics.newMesh]]
 
* [[Constructs::Mesh]]
 
* [[Constructs::Mesh]]
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== Other Languages ==
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{{i18n|AttributeDataType}}

Revision as of 13:13, 22 August 2021

Data types used in a Mesh's Vertex format

Constants

byte
An 8-bit normalized (from 0 to 1) value.


unorm16
A 16-bit normalized (from 0 to 1) value.


float
A floating point number.

See Also

Other Languages