Difference between revisions of "RandomGenerator"
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{{newin|[[0.9.0]]|090|type=type}} | {{newin|[[0.9.0]]|090|type=type}} | ||
A random number generation object which has its own random state. | A random number generation object which has its own random state. | ||
+ | {{notice|Neither [[love.math.random]], this class, nor Lua [https://www.lua.org/manual/5.1/manual.html#pdf-math.random math.random] generates truly random number, thus it's unsuitable for cryptographic usage!}} | ||
== Constructors == | == Constructors == | ||
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| ?PrettySince | | ?PrettySince | ||
| ?PrettyRemoved | | ?PrettyRemoved | ||
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}} | }} | ||
== Functions == | == Functions == | ||
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| ?PrettySince | | ?PrettySince | ||
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}} | }} | ||
== Supertypes == | == Supertypes == |
Latest revision as of 06:00, 29 July 2021
Available since LÖVE 0.9.0 |
This type is not supported in earlier versions. |
A random number generation object which has its own random state.
Neither love.math.random, this class, nor Lua math.random generates truly random number, thus it's unsuitable for cryptographic usage! |
Constructors
love.math.newRandomGenerator | Creates a new RandomGenerator object. | 0.9.0 |
Functions
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. | ||
RandomGenerator:getSeed | Gets the seed of the random number generator. | 0.9.0 | |
RandomGenerator:getState | Gets the current state of the random number generator. | 0.9.1 | |
RandomGenerator:random | Generates a pseudo-random number in a platform independent manner. | 0.9.0 | |
RandomGenerator:randomNormal | Get a normally distributed pseudo random number. | 0.9.0 | |
RandomGenerator:setSeed | Sets the seed of the random number generator. | 0.9.0 | |
RandomGenerator:setState | Sets the current state of the random number generator. | 0.9.1 |
Supertypes
See Also
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