Difference between revisions of "RevoluteJoint"
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− | Allow two Bodies to revolve around a shared point. | + | Allow two Bodies to revolve around a shared point. |
− | + | [[File:physicsJointRevolute.png]] | |
− | == | + | == Constructors == |
− | {{#ask: [[Category:Functions]] [[ | + | {{#ask: [[Category:Functions]] [[Constructs::RevoluteJoint]] [[Concept:Current]] |
| headers=hide | | headers=hide | ||
+ | | default=None. | ||
+ | | format=template | ||
+ | | template=ListingFields | ||
+ | | introtemplate=ListingIntro | ||
+ | | outrotemplate=ListingOutro | ||
| ?Description | | ?Description | ||
+ | | ?PrettySince | ||
+ | | ?PrettyRemoved | ||
}} | }} | ||
− | {{#ask: [[Category:Functions]] [[parent::Joint]] | + | == Functions == |
+ | {{#ask: [[Category:Functions]] [[parent::RevoluteJoint||Joint]] [[Concept:Current]] | ||
| headers=hide | | headers=hide | ||
+ | | format=template | ||
+ | | template=ListingFields | ||
+ | | introtemplate=ListingIntro | ||
+ | | outrotemplate=ListingOutro | ||
| ?Description | | ?Description | ||
+ | | ?PrettySince | ||
+ | | ?PrettyRemoved | ||
+ | | ?PrettyDeprecated | ||
}} | }} | ||
+ | == Supertypes == | ||
+ | * [[parent::Joint]] | ||
+ | * [[parent::Object]] | ||
== See Also == | == See Also == | ||
− | + | * [[love.physics]] | |
− | * [[love.physics | ||
[[Category:Types]] | [[Category:Types]] | ||
− | {{#set:Description=Allow two Bodies to revolve around a shared point. | + | {{#set:Description=Allow two Bodies to revolve around a shared point.}} |
− | }} | + | {{#set:Since=000}} |
== Other Languages == | == Other Languages == | ||
{{i18n|RevoluteJoint}} | {{i18n|RevoluteJoint}} |
Latest revision as of 05:08, 2 December 2020
Allow two Bodies to revolve around a shared point.
Constructors
love.physics.newRevoluteJoint | Creates a pivot joint between two bodies. |
Functions
Joint:destroy | Explicitly destroys the Joint. | ||
Joint:getAnchors | Get the anchor points of the joint. | ||
Joint:getBodies | Gets the bodies that the Joint is attached to. | 0.9.2 | |
Joint:getCollideConnected | Gets whether the connected Bodies collide. | ||
Joint:getReactionForce | Returns the reaction force on the second body. | ||
Joint:getReactionTorque | Returns the reaction torque on the second body. | ||
Joint:getType | Gets a string representing the type. | ||
Joint:getUserData | Returns the Lua value associated with this Joint. | 0.9.2 | |
Joint:isDestroyed | Gets whether the Joint is destroyed. | 0.9.2 | |
Joint:setCollideConnected | Sets whether the connected Bodies should collide with each other. | 0.8.0 | |
Joint:setUserData | Associates a Lua value with the Joint. | 0.9.2 | |
RevoluteJoint:areLimitsEnabled | Checks whether limits are enabled. | 11.0 | |
RevoluteJoint:enableLimit | Enables or disables the joint limits. | 0.8.0 | 0.9.0 |
RevoluteJoint:enableMotor | Starts or stops the joint motor. | 0.8.0 | 0.9.0 |
RevoluteJoint:getJointAngle | Get the current joint angle. | ||
RevoluteJoint:getJointSpeed | Get the current joint angle speed. | ||
RevoluteJoint:getLimits | Gets the joint limits. | ||
RevoluteJoint:getLowerLimit | Gets the lower limit. | ||
RevoluteJoint:getMaxMotorTorque | Gets the maximum motor force. | ||
RevoluteJoint:getMotorSpeed | Gets the motor speed. | ||
RevoluteJoint:getMotorTorque | Get the current motor force. | ||
RevoluteJoint:getReferenceAngle | Gets the reference angle. | 0.10.2 | |
RevoluteJoint:getUpperLimit | Gets the upper limit. | ||
RevoluteJoint:hasLimitsEnabled | Checks whether limits are enabled. | 0.9.0 | 11.0 |
RevoluteJoint:isLimitsEnabled | Checks whether limits are enabled. | 0.9.0 | |
RevoluteJoint:isMotorEnabled | Checks whether the motor is enabled. | ||
RevoluteJoint:setLimits | Sets the limits. | ||
RevoluteJoint:setLimitsEnabled | Enables/disables the joint limit. | 0.9.0 | |
RevoluteJoint:setLowerLimit | Sets the lower limit. | ||
RevoluteJoint:setMaxMotorTorque | Set the maximum motor force. | ||
RevoluteJoint:setMotorEnabled | Enables/disables the joint motor. | 0.9.0 | |
RevoluteJoint:setMotorSpeed | Sets the motor speed. |
Supertypes
See Also
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