Difference between revisions of "stateful.lua"
m (Adding keyword.) |
m (→Other Languages) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[https://love2d.org/forums/viewtopic.php?f=5&t=3756 Original forum thread ]. | [https://love2d.org/forums/viewtopic.php?f=5&t=3756 Original forum thread ]. | ||
Line 14: | Line 8: | ||
Please refer to the forum post above or the latest version link for examples of use. | Please refer to the forum post above or the latest version link for examples of use. | ||
+ | |||
+ | {{#set:LOVE Version=Any}} | ||
+ | {{#set:Description=Stateful Object Orientation for middleclass.}} | ||
+ | {{#set:Keyword=State}} | ||
+ | [[Category:Libraries]] | ||
+ | |||
+ | == Other Languages == | ||
+ | {{i18n|stateful.lua}} |
Latest revision as of 15:29, 15 December 2019
Latest version:
https://github.com/kikito/stateful.lua
stateful.lua allows the addition of states to objects in Lua. An object can have different states, and behave differently depending on which state it is in.
Please refer to the forum post above or the latest version link for examples of use.
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info