Difference between revisions of "Talk:Main Page"

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To bring Indian wedding wear to life, one needs to combine it with the right accessories and the correct type of makeup. Apart from that, traditional jewellery is an inevitable component of Indian wedding wear. Wedding jewellery and makeup in India have cultural as well as spiritual significance.
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This needs links to Games and Libraries, at the very least.
While getting ready for the wedding, an Indian needs the ‘solah shringar’ or the 16 adornments. The wedding attire, of course, is the first one. The others are–
 
  
1.       '''Keshapasharachana''' – Most Indian cultures involve an elaborate bridal hairdo. Flowers are absolutely necessary for the bridal hairstyle. In south India, the poola jada calls for an entire set of customs.
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Yeah, I guess so. --[[User:Rude|Rude]] 22:42, 16 February 2010 (UTC)
2.      '''Mang Tika''' – Indian brides always wear a piece of jewellery on their forehead. It can be single pendant dangling just where the parting starts or an ornamental chain running along the hairline. Maharashtrian brides wear the mandoria.
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3.      '''Sindoor''' – Hindu married women wear vermillion. It forms the most important ritual of the marriage ceremony.
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I would like "Tutorials" to be "Tutorials and Examples" --[[User:Technocat|Technocat]]
4.       '''Bindi''' – The bindi or tika is a dot on the forehead of the bride. Traditionally it is worn with vermillion but now sticker bindis have taken over.
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5.      '''Kajal''' – Nothing beats the look of kohl-laden eyes with Indian bridal wear.
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==Updating a Link ==
6.      '''Mehendi''' – Mehendi is a separate ritual all together that takes place the night before the wedding. The bride’s palms are adorned with henna paste that dries up to impart a beautiful orange-brown colour.
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7.       '''Haar''' – Necklaces complement Indian bridal wear like no other type of jewellery. In North India, the groom ties the mangalsutra around the neck of his bride as part of the wedding rituals.
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In the main page, unde Lua section, the manual reference link should be updated to the lua version 5.2.
8.      '''Bangles''' – Bangles symbiolize marriage. Bengali and Odia brides wear the sankha and pala – red and white bangles – as part of marriage customs.
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9.      '''Kamarbandh''' – This is jewellery for the waist of the bride and looks great with all kinds of Indian bridal wear.
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: LÖVE still uses Lua 5.1. It would confuse lovers if it would link to anything else. --[[User:Boolsheet|Boolsheet]] 10:24, 4 March 2013 (CET)
10.   '''Bajubandh''' – Armlets take the look of the bride to another level.
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11.   '''Payal''' – The sound of payals in the feet of a newly-wed woman is considered auspicious in most cultures.  
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== Suggesting more links ==
12.  '''Finger ring''' – Finger rings and other kinds of finger jewellery adorn the hands of the bride. In some cultures, brides wear an aarsi – a finger ring with a round mirror.
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13.  '''Karnphool''' – The importance of a good pair of earrings with Indian bridal wear does not need to be enumerated.  
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I'd linkify the first [http://love2d.org/ LÖVE] in the page, and also add a link to the forum and another to the HG tree.
14.   '''Nath''' – In many cultures, the nose ring is a must. In other cultures, it completes the bridal look.
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15.  '''Toe Ring''' – Toe rings look beautiful on the feet of the bride, whose step is considered to bring in good luck and wealth into the family of the groom.
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== LOVE:About ==
Apart from the solah shringar, different cultures necessitate the use of other elements in the bridal get-up. For example, Bengali brides smear alta on their feet and hands instead of mehendi. Such customs makes the bride glow and enhance the beauty of Indian bridal wear.
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 +
Do we want to fill out [[LOVE:About]] or not? Because it is linked to from the bottom of every page. --[[User:Robin|Robin]]-<sub>[[User_talk:Robin|gvx]]</sub> 09:45, 20 February 2010 (UTC)
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 +
If it's on every page... we can't say no, can we? --[[User:Bartbes|Bartbes]] 10:00, 20 February 2010 (UTC)
 +
 
 +
: So... who will do that? --[[User:Robin|Robin]]-<sub>[[User_talk:Robin|gvx]]</sub> 10:03, 20 February 2010 (UTC)
 +
 
 +
== Requesting a deletion ==
 +
 
 +
Is there a good way to  suggest a page to be deleted. I would suggest this:
 +
 
 +
http://love2d.org/wiki/DistanceJoint:setDampingRatio
 +
 
 +
The reason is that the function does not exist in the Lua binding by that name, but is called [[DistanceJoint:setDamping]] instead. You can verify this from the source code. You should see that only the C++ side calls it by the longer name. -- [[User:Pekka| Pekka]]
 +
 
 +
== The Tutorials link ==
 +
 
 +
It needs more Category: in front of it &mdash; like the Games and Libraries links have. --[[User:Robin|Robin]]-<sub>[[User_talk:Robin|gvx]]</sub> 20:35, 26 March 2010 (UTC)
 +
 
 +
== a new hello world ==
 +
 
 +
After the hello world, the next should be included, so that actually running is introduced as well!
 +
 
 +
"Save this as "main.lua" and then either run love . or put the main.lua in a zip file's root ("mygame.zip/main.lua" not "mygame.zip/mygame/main.lua") and rename it to have a ".love" ending, then drag and drop it on the LOVE executable." -- qubodup forgot to sign
 +
:You think? I'd say it would clutter the main page a bit. Perhaps a better way would be to link to a tutorial that includes this information (i.e. “See TutorialX on how to run this” or something) --[[User:Robin|Robin]]-<sub>[[User_talk:Robin|gvx]]</sub> 00:40, 8 July 2010 (UTC)
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:: I agree that it would clutter the main page, but it would help reduce the ".love/dir/" perma-problems. And tell noobs how to run it. A hello world is useless without knowing how to run it.. :) --[[User:Qubodup|Qubodup]] 16:48, 8 July 2010 (UTC)
 +
 
 +
I think this information definitely needs to be with the article. Hello World is probably the first program anyone is going to write, so they need hand holding to get this to run. If this is considered too much clutter, we could always move the page to a tutorial section, and put a link to this from the front page.
 +
 
 +
[[User:Markhobley|Markhobley]] 23:01, 2 March 2011 (GMT)
 +
 
 +
Here's an idea for a new Hello World -- 'ello earth!
 +
 
 +
--[==[ This is a comment block in lua 5.1
 +
a comment is created with the dash dash a comment block is dash, dash, square bracket, square bracket. Like this:
 +
--[[ This is an example of an embeded comment
 +
--]]
 +
This part is still a comment because the first comment block extends until is finds another comment block with the same amount of equal signs
 +
-- This is a comment block  in Lua ]==]
 +
 
 +
function love.draw()
 +
    love.graphics.setColor(200,100,200)
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    --love.graphics.print(" 'ello earth!! ", 400, 300)
 +
    love.graphics.print(" 'ello earth!! ", love.graphics.getWidth()/2, love.graphics.getHeight()/2)
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    lg = love.graphics
 +
    lg.print(" Hello World... There are many ways to do things...", lg.getWidth()/2, lg.getHeight()/2 + 50)
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    lg.print(" 'ello Earth... There's a bunchaways to do things..", lg.getWidth()/2-(51*4), lg.getHeight()/2 + 25)
 +
end
 +
 
 +
== Link to [[PO2 Syndrome]] ==
 +
 
 +
I think the main page needs a link to PO2 Syndrome, with a notice:
 +
:'''Do you or someone else playing your game see white rectangles instead of images? [[PO2 Syndrome|The solution is here]].'''
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Or something. --[[User:Robin|Robin]]-<sub>[[User_talk:Robin|gvx]]</sub> 07:37, 4 September 2010 (UTC)
 +
 
 +
== Links to the demo programs for the tutorials ==
 +
 
 +
I notice that the tutorials here talk about downloading the demo program for the tutorial, but there does not appear to be any links to the demo programs anywhere. Ideally we should link the "download the demo" text to the files. Is there a repository for these? I am not sure which demo programs they are referring to. There are some examples shipped with the love engine, but these are not named in such a way as to match the tutorial texts here.
 +
 
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[[User:Markhobley|Markhobley]] 23:17, 2 March 2011 (GMT)
 +
 
 +
== LOVE:iPhone? ==
 +
 
 +
Just wondering if I can make an iPhone game with LOVE?
 +
 
 +
== Löve Logo Graphics ==
 +
 
 +
Can [[Löve Logo Graphics]] be added in "interesting places"? I can't think of anywhere else it should go.
 +
 
 +
(I created that page because it seemed like those graphics should be a lot easier to find; the thread wasn't stickied or anything!)
 +
 
 +
[[User:Nkorth|Nkorth]] 23:45, 18 September 2011 (BST)
 +
 
 +
== adding nightly builds to the main page ==
 +
 
 +
http://nightly.projecthawkthorne.com/ courtesy conroy
 +
 
 +
== I can't save my game. ==
 +
 
 +
On windows vista I am having trouble running the game in love and lua so am I just being stupid or is this a problem other people have had?
 +
 
 +
== Link addition ==
 +
 
 +
Wouldn't it be a good idea to link to [[Free_Game_Resources]] on the wiki mainpage? Somewhere right near "Libraries" and "Software" perhaps? [[User:Cyanox|Cyanox]] ([[User talk:Cyanox|talk]]) 01:25, 11 February 2018 (CET)
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== The css is broken in the offline wiki ==
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please fix the css in the offline wiki

Revision as of 15:08, 13 December 2019

This needs links to Games and Libraries, at the very least.

Yeah, I guess so. --Rude 22:42, 16 February 2010 (UTC)

I would like "Tutorials" to be "Tutorials and Examples" --Technocat

Updating a Link

In the main page, unde Lua section, the manual reference link should be updated to the lua version 5.2.

LÖVE still uses Lua 5.1. It would confuse lovers if it would link to anything else. --Boolsheet 10:24, 4 March 2013 (CET)

Suggesting more links

I'd linkify the first LÖVE in the page, and also add a link to the forum and another to the HG tree.

LOVE:About

Do we want to fill out LOVE:About or not? Because it is linked to from the bottom of every page. --Robin-gvx 09:45, 20 February 2010 (UTC)

If it's on every page... we can't say no, can we? --Bartbes 10:00, 20 February 2010 (UTC)

So... who will do that? --Robin-gvx 10:03, 20 February 2010 (UTC)

Requesting a deletion

Is there a good way to suggest a page to be deleted. I would suggest this:

http://love2d.org/wiki/DistanceJoint:setDampingRatio

The reason is that the function does not exist in the Lua binding by that name, but is called DistanceJoint:setDamping instead. You can verify this from the source code. You should see that only the C++ side calls it by the longer name. -- Pekka

The Tutorials link

It needs more Category: in front of it — like the Games and Libraries links have. --Robin-gvx 20:35, 26 March 2010 (UTC)

a new hello world

After the hello world, the next should be included, so that actually running is introduced as well!

"Save this as "main.lua" and then either run love . or put the main.lua in a zip file's root ("mygame.zip/main.lua" not "mygame.zip/mygame/main.lua") and rename it to have a ".love" ending, then drag and drop it on the LOVE executable." -- qubodup forgot to sign

You think? I'd say it would clutter the main page a bit. Perhaps a better way would be to link to a tutorial that includes this information (i.e. “See TutorialX on how to run this” or something) --Robin-gvx 00:40, 8 July 2010 (UTC)
I agree that it would clutter the main page, but it would help reduce the ".love/dir/" perma-problems. And tell noobs how to run it. A hello world is useless without knowing how to run it.. :) --Qubodup 16:48, 8 July 2010 (UTC)

I think this information definitely needs to be with the article. Hello World is probably the first program anyone is going to write, so they need hand holding to get this to run. If this is considered too much clutter, we could always move the page to a tutorial section, and put a link to this from the front page.

Markhobley 23:01, 2 March 2011 (GMT)

Here's an idea for a new Hello World -- 'ello earth!

--[==[ This is a comment block in lua 5.1

a comment is created with the dash dash a comment block is dash, dash, square bracket, square bracket. Like this:
--[[ This is an example of an embeded comment
--]]

This part is still a comment because the first comment block extends until is finds another comment block with the same amount of equal signs -- This is a comment block in Lua ]==]

function love.draw()

   love.graphics.setColor(200,100,200)
   --love.graphics.print(" 'ello earth!! ", 400, 300)
   love.graphics.print(" 'ello earth!! ", love.graphics.getWidth()/2, love.graphics.getHeight()/2)
   lg = love.graphics
   lg.print(" Hello World... There are many ways to do things...", lg.getWidth()/2, lg.getHeight()/2 + 50)
   lg.print(" 'ello Earth... There's a bunchaways to do things..", lg.getWidth()/2-(51*4), lg.getHeight()/2 + 25)

end

Link to PO2 Syndrome

I think the main page needs a link to PO2 Syndrome, with a notice:

Do you or someone else playing your game see white rectangles instead of images? The solution is here.

Or something. --Robin-gvx 07:37, 4 September 2010 (UTC)

Links to the demo programs for the tutorials

I notice that the tutorials here talk about downloading the demo program for the tutorial, but there does not appear to be any links to the demo programs anywhere. Ideally we should link the "download the demo" text to the files. Is there a repository for these? I am not sure which demo programs they are referring to. There are some examples shipped with the love engine, but these are not named in such a way as to match the tutorial texts here.

Markhobley 23:17, 2 March 2011 (GMT)

LOVE:iPhone?

Just wondering if I can make an iPhone game with LOVE?

Löve Logo Graphics

Can Löve Logo Graphics be added in "interesting places"? I can't think of anywhere else it should go.

(I created that page because it seemed like those graphics should be a lot easier to find; the thread wasn't stickied or anything!)

Nkorth 23:45, 18 September 2011 (BST)

adding nightly builds to the main page

http://nightly.projecthawkthorne.com/ courtesy conroy

I can't save my game.

On windows vista I am having trouble running the game in love and lua so am I just being stupid or is this a problem other people have had?

Link addition

Wouldn't it be a good idea to link to Free_Game_Resources on the wiki mainpage? Somewhere right near "Libraries" and "Software" perhaps? Cyanox (talk) 01:25, 11 February 2018 (CET)

The css is broken in the offline wiki

please fix the css in the offline wiki