Difference between revisions of "Free Game Resources"

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* [http://sdb.drshnaps.com/ Sprite Database] (Careful! Most of the stuff there is copyrighted)
 
* [http://sdb.drshnaps.com/ Sprite Database] (Careful! Most of the stuff there is copyrighted)
 
* http://www.burningwell.org/
 
* http://www.burningwell.org/
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* http://game-icons.net/ Many icons (and emoji) in SVG Licensed CC-BY with some even Public Domain.
  
 
===3D:===
 
===3D:===
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==Fonts==
 
==Fonts==
  
* [http://www.google.com/webfonts Google Web Fonts] 320 font families (+ variants) which can be freely used for whatever you want ([http://www.google.com/webfonts#AboutPlace:about license])
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* [http://www.google.com/webfonts Google Web Fonts] 915 font families (+ variants) which can be freely used for whatever you want ([http://www.google.com/webfonts#AboutPlace:about license])
 
* [http://openfontlibrary.org/ OpenFontLibrary] ([http://forum.freegamedev.net/viewtopic.php?f=6&t=176 this] helps you browse it)
 
* [http://openfontlibrary.org/ OpenFontLibrary] ([http://forum.freegamedev.net/viewtopic.php?f=6&t=176 this] helps you browse it)
 
* [http://www.dafont.com/ dafont]
 
* [http://www.dafont.com/ dafont]

Latest revision as of 15:17, 23 March 2019

Links to free stuff (Creative Commons-licensed and the like) that can be used in game creation.

Game Design/Ideas

Graphics/Art

3D:

Software:

Procedural generation:

Misc:

Sound

Music:

Software:

Fonts

Physics / Movement

Editors

Maps

Software

  • Tiled map editor A generic map editor.
  • Ogmo Editor A generic level editor, saving to XML files.
  • DAME Editor Another generic level editor, done in flixel. You can create your own map exporter in Lua.

Procedural generation

General