Difference between revisions of "variable"
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A variable is a value like val, var, and any other letter or word that is not already assigned to something else. | A variable is a value like val, var, and any other letter or word that is not already assigned to something else. | ||
− | ==Example== | + | == Example == |
Changes a variable by 1 each time the left mouse button is clicked | Changes a variable by 1 each time the left mouse button is clicked | ||
<source lang="lua"> | <source lang="lua"> | ||
function love.mousepressed( x, y, button ) | function love.mousepressed( x, y, button ) | ||
− | if button == | + | if button == 1 then -- Versions prior to 0.10.0 use the MouseConstant 'l' |
− | time = time + 1 | + | time = time + 1 |
+ | end | ||
end | end | ||
+ | </source> | ||
+ | |||
+ | == See Also == | ||
+ | * [[love.mousepressed]] | ||
+ | |||
+ | == Other Languages == | ||
+ | {{i18n|variable}} |
Latest revision as of 08:35, 23 March 2019
A variable is a value like val, var, and any other letter or word that is not already assigned to something else.
Example
Changes a variable by 1 each time the left mouse button is clicked
function love.mousepressed( x, y, button )
if button == 1 then -- Versions prior to 0.10.0 use the MouseConstant 'l'
time = time + 1
end
end
See Also
Other Languages
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