Difference between revisions of "love.focus"
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− | {{newin|[[0.7.0]]}} | + | {{newin|[[0.7.0]]|070|type=callback}} |
− | |||
Callback function triggered when window receives or loses focus. | Callback function triggered when window receives or loses focus. | ||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | love.focus( | + | love.focus( focus ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|boolean| | + | {{param|boolean|focus|True if the window gains focus, false if it loses focus. }} |
=== Returns === | === Returns === | ||
Nothing. | Nothing. | ||
+ | == Example == | ||
+ | <source lang="lua"> | ||
+ | |||
+ | function love.load() | ||
+ | text = "FOCUSED" | ||
+ | end | ||
+ | |||
+ | function love.draw() | ||
+ | love.graphics.print(text,0,0) | ||
+ | end | ||
+ | |||
+ | function love.focus(f) | ||
+ | if f then | ||
+ | print("Window is focused.") | ||
+ | text = "FOCUSED" | ||
+ | else | ||
+ | print("Window is not focused.") | ||
+ | text = "UNFOCUSED" | ||
+ | end | ||
+ | end | ||
+ | |||
+ | </source> | ||
+ | |||
== See Also == | == See Also == | ||
* [[parent::love]] | * [[parent::love]] | ||
[[Category:Callbacks]] | [[Category:Callbacks]] | ||
{{#set:Description=Callback function triggered when window receives or loses focus.}} | {{#set:Description=Callback function triggered when window receives or loses focus.}} | ||
+ | {{#set:Subcategory=Window}} | ||
== Other Languages == | == Other Languages == | ||
{{i18n|love.focus}} | {{i18n|love.focus}} |
Latest revision as of 22:31, 7 March 2019
Available since LÖVE 0.7.0 |
This callback is not supported in earlier versions. |
Callback function triggered when window receives or loses focus.
Function
Synopsis
love.focus( focus )
Arguments
boolean focus
- True if the window gains focus, false if it loses focus.
Returns
Nothing.
Example
function love.load()
text = "FOCUSED"
end
function love.draw()
love.graphics.print(text,0,0)
end
function love.focus(f)
if f then
print("Window is focused.")
text = "FOCUSED"
else
print("Window is not focused.")
text = "UNFOCUSED"
end
end
See Also
Other Languages
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More info