Difference between revisions of "love.focus"
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=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | love.focus( | + | love.focus( focus ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|boolean| | + | {{param|boolean|focus|True if the window gains focus, false if it loses focus. }} |
=== Returns === | === Returns === | ||
Nothing. | Nothing. | ||
Line 37: | Line 37: | ||
[[Category:Callbacks]] | [[Category:Callbacks]] | ||
{{#set:Description=Callback function triggered when window receives or loses focus.}} | {{#set:Description=Callback function triggered when window receives or loses focus.}} | ||
− | {{#set:Subcategory= | + | {{#set:Subcategory=Window}} |
== Other Languages == | == Other Languages == | ||
{{i18n|love.focus}} | {{i18n|love.focus}} |
Latest revision as of 22:31, 7 March 2019
Available since LÖVE 0.7.0 |
This callback is not supported in earlier versions. |
Callback function triggered when window receives or loses focus.
Function
Synopsis
love.focus( focus )
Arguments
boolean focus
- True if the window gains focus, false if it loses focus.
Returns
Nothing.
Example
function love.load()
text = "FOCUSED"
end
function love.draw()
love.graphics.print(text,0,0)
end
function love.focus(f)
if f then
print("Window is focused.")
text = "FOCUSED"
else
print("Window is not focused.")
text = "UNFOCUSED"
end
end
See Also
Other Languages
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More info