Difference between revisions of "0.7.2"
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− | The codename of LÖVE 0.7.2 is "'''Game Slave'''". It is '''<span style="color:# | + | [[File:0.7.2_no-game.png|thumb|no-game screen]] |
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+ | The codename of LÖVE 0.7.2 is "'''Game Slave'''". It is currently '''<span style="color:#0000ff;">released</span>'''. | ||
== Changes from [[0.7.1]] == | == Changes from [[0.7.1]] == | ||
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* Added Framebuffer:[[Framebuffer:getWrap|get]]/[[Framebuffer:setWrap|setWrap]]. | * Added Framebuffer:[[Framebuffer:getWrap|get]]/[[Framebuffer:setWrap|setWrap]]. | ||
* Added [[love.event.clear]]. | * Added [[love.event.clear]]. | ||
− | * Added support for any number of arguments to [[love.keyboard.isDown]] and [[love. | + | * Added support for any number of arguments to [[love.keyboard.isDown]], [[love.mouse.isDown]] and [[love.joystick.isDown]]. |
+ | * Added [[SpriteBatch:setImage]]. | ||
=== Bugfixes === | === Bugfixes === | ||
* Fixed fused games not working. | * Fixed fused games not working. | ||
− | * Fixed ParticleSystem:setSize ignoring the variation argument. | + | * Fixed [[ParticleSystem:setSize]] ignoring the variation argument. |
* Fixed some file-opening exceptions not being caught. | * Fixed some file-opening exceptions not being caught. | ||
* Fixed files loaded by libmodplug being too loud. | * Fixed files loaded by libmodplug being too loud. | ||
* Fixed paths with periods in them not working. | * Fixed paths with periods in them not working. | ||
− | * Fixed love.graphics.getBlendMode not detecting subtractive and multiplicative blend modes. | + | * Fixed [[love.graphics.getBlendMode]] not detecting subtractive and multiplicative blend modes. |
+ | * Fixed crash when there was no memory available for [[love.image.newImageData|newImageData]](w, h). | ||
=== Other === | === Other === | ||
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* Windows binary no longer depends on VC2005 runtime. | * Windows binary no longer depends on VC2005 runtime. | ||
* Windows binary no longer depends on SSE2 support. | * Windows binary no longer depends on SSE2 support. | ||
+ | |||
+ | [[Category:Versions]] |
Latest revision as of 17:14, 10 May 2015
The codename of LÖVE 0.7.2 is "Game Slave". It is currently released.
Changes from 0.7.1
Additions
- Added Framebuffer:get/setWrap.
- Added love.event.clear.
- Added support for any number of arguments to love.keyboard.isDown, love.mouse.isDown and love.joystick.isDown.
- Added SpriteBatch:setImage.
Bugfixes
- Fixed fused games not working.
- Fixed ParticleSystem:setSize ignoring the variation argument.
- Fixed some file-opening exceptions not being caught.
- Fixed files loaded by libmodplug being too loud.
- Fixed paths with periods in them not working.
- Fixed love.graphics.getBlendMode not detecting subtractive and multiplicative blend modes.
- Fixed crash when there was no memory available for newImageData(w, h).
Other
- Updated PhysicsFS version to 2.0.2 on Windows
- Updated OpenAL Soft version to 1.13 on Windows
- Updated libmodplug version to 0.8.8.1 on Windows
- Updated FreeType version to 2.4.4 on Windows
- Updated libmpg123 version to 1.13.2 on Windows
- Windows binary no longer depends on VC2005 runtime.
- Windows binary no longer depends on SSE2 support.